


C# network programming series of articles (4) TcpListener realizes synchronization of TCP server
Feb 27, 2017 am 11:19 AMIntroduction to this article
The TcpListener class provides some simple methods for listening and accepting incoming connection requests in blocking synchronization mode. TcpListener can be connected using TcpClient or Socket. A TcpListener can be created using an IPEndPoint, a local IP address and a port number, or just a port number. You can specify the local IP address as Any and the local port number as 0 if you want the underlying service provider to assign these values for you. If you choose to do this, you can use the LocalEndpoint property to identify the specified information after connecting to the socket. Use the Start method to start listening for incoming connection requests.
Start will queue incoming connections until you call the Stop method or it has finished queuing MaxConnections. You can use AcceptSocket or AcceptTcpClient to extract connections from the queue of incoming connection requests. Both methods will block. If you want to avoid blocking, first use the Pending method to determine whether there are available connection requests in the queue.
Although TcpListener has been encapsulated relatively well, we use it to construct a relatively good synchronous TCP server. Here is still the same as the previous two chapters. The code in the server is given. The comments in the code are very detailed. I also Relevant encapsulation classes will be given.
TcpListener synchronizes TCP server
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Client processing encapsulation class
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Tcp server event parameter class
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