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Node.js learning TCP/IP data communication

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Release: 2017-10-12 09:54:30
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Node.js Learning TCP/IP Data Communication

1. Use the net module to implement TCP-based data communication

Provides a net module dedicated to implementing TCP servers and TCP clients Communication between terminals

1.1 Create TCP server

Use the net module to create a TCP server in Node.js

var server = net.createServer([options],[connectionListener])
//options:false当TCP服务器接收到客户端发送的一个FIN包时将会回发一个FIN包
           true当TCP服务器接收到客户端发送的一个FIN包时将不会回发FIN包,这使得TCP服务器可以继续向客户端发送数据,但不会继续接收客户端发送的数据。来发者必须调用end方法来关闭socket连接。默认为false
connectionListener:指定当客户端与服务器端简历连接时所要调用的回调函数
function(socket){
    //回调函数代码
}
参数值为TCP服务器监听的socket端口对象
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The createServer method returns the created TCP server
When When the client establishes a connection with the server, the connection event is triggered. You can use the following method to execute the callback function

server.on('connection',function(socket){
//回调函数代码
})
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After creating the TCP server, use the listen method to notify the server to start monitoring the client connection

server.listen(port,[host],[backlog],[callback])
//port指定需要监听的端口号,
host:指定需要监听的IP地址或主机名,如果省略,服务器将监听来自于任何IPv4地址的客户端连接
backlog:指定位于等待队列中的客户端连接的最大数量
callback:无参回调函数

server.listen(path,[callback])
//server:代表一个使用unix端口的服务器
path:指定需要监听的路径,会触发listening事件,然后执行回调函数callback

server.listenting(handle,[callback])
//server 代表一个TCP服务器
handle:指定需要监听的socket句柄(该句柄可以为一个TCP服务器对象,socket端口对象,文件描述符)
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Now For example, create a TCP server:

var net = require('net')
var server = net.createServer(function(socket){
    console.log('客户端与服务器连接已建立')
})
server.listen(8431,'localhost',function(){
    console.log('服务器端开始监听')
})
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After running, you will get the following results:

Node.js learning TCP/IP data communication

Use telnet to access the corresponding server:

telnet localhost 8431
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will The results that appear are as follows:

Node.js learning TCP/IP data communication

Example of socket port object:

var net = require('net')
var file = require('fs').createWriteStream('./message.txt');
var server = net.createServer(function(socket){
console.log('客户端与服务器连接已建立')
server.getConnections(function(err,count){
    console.log('当前存在%d个客户端连接。',count);
    server.maxConnections = 4;
    console.log('TCP服务器的最大连接数为%d',server.maxConnections);
    
})

// server.close(function(){
    // console.log('TCP服务器被关闭。');
// })
})
server.listen(8431,'localhost',function(){
console.log('服务器端开始监听')

})
server.on('connection',function(socket){
address = socket.address();
console.log('被监视的地址信息为%j',address);
socket.pipe(file);
socket.setEncoding('utf8');
socket.on('data',function(data){
    console.log(data.toString());
    console.log('已接受到%d字节数据。',socket.bytesRead);
});
socket.on('end',function(){
    file.end('再见')
    console.log('客户端连接被关闭。')
})

socket.pause();
setTimeout(function(){
    console.log('*************')
    socket.resume();
    socket.pipe(file,{end:false});
},30*1000);
// socket.pipe(file,{end:false});
// setTimeout(function(){
    // file.end('再见。');
    // socket.unpipe(file);
// },5000);
socket.setTimeout(10*1000);
socket.on('timeout',function(){
    console.log('客户端连接超时');
    socket.setTimeout(0);
})

})
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1.2 Create TCP client

Example of creating TCP client:

var net = require("net");
var client = new net.Socket();
client.setEncoding('utf8');
client.connect(8431,'localhost',function(){
console.log('已连接到服务器');
client.write('你好');
console.log('当前已发送%d字节',client.bytesWritten);
client.end('再见')
console.log('当前已发送%d字节',client.bytesWritten);
// setTimeout(function(){
    // client.end('再见');        
// },10*1000)

});
client.on('data',function(data){
//console.log('已接收服务器端发送的数据: '+data);
console.log('已接收服务器端发送的数据');
})
client.on('error',function(err){
console.log('与服务器连接或通信的过程中发生了一个错误,错误编码为%s',err.code);
client.destroy();
})
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At the same time, a corresponding server needs to be established:

var net = require('net');
var fs = require('fs');
var server = net.createServer();
server.on('connection',function(socket){
console.log('客户端与服务器端连接已建立');
socket.setEncoding('utf8');
var readStream = fs.createReadStream('./server.js');
readStream.on('data',function(data){
    var flag = socket.write(data);
    console.log('write方法的返回值为:'+flag);
    console.log('缓存队列中当前缓存了%d字符。',socket.bufferSize);
})
socket.on('data',function(data){
    console.log('已连接客户端发送的数据:'+data);
    socket.write('确认数据:'+data);
})
socket.on('error',function(err){
    console.log('客户端通信的过程中发生了一个错误,错误编码为%s',err.code);
    socket.destroy();
})
socket.on('end',function(){
    console.log('客户端连接被关闭。');
    server.unref();
})
socket.on('close',function(had_error){
    if(had_error){
        console.log('由于一个错误导致socket端口被关闭。');
        server.unref();
    }else{
        console.log('socket端口被正常关闭。');
    }
})
server.getConnections(function(err,count){
    if(count==2)
        server.close();
});
});

server.listen(8431,'localhost');
server.on('close',function(){
console.log('TCP服务器被关闭。');
})
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Use the following method in Node.js to continuously send detection packets to the client or server to determine the connection status;

socket.setKeepAlive([enable],[initialDelay])
//enable:true:启用Keep-alive机制,不断向对方发送一个探测包,如果没有回应表示连接关闭
initialDelay:间隔时间(毫秒)
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