MemCached的PHP客户端操作类二
cache|客户端
MemCached的PHP客户端操作类二
/*
* MemCached PHP client
* Copyright (c) 2003
* Ryan Gilfether
* http://www.gilfether.com
*
* Originally translated from Brad Fitzpatrick's
* See the memcached website:
* http://www.danga.com/memcached/
*
* This module is Copyright (c) 2003 Ryan Gilfether.
* All rights reserved.
* You may distribute under the terms of the GNU General Public License
* This is free software. IT COMES WITHOUT WARRANTY OF ANY KIND.
*
*/
/**
* version string
*/
define("MC_VERSION", "1.0.10");
/**
* int, buffer size used for sending and receiving
* data from sockets
*/
define("MC_BUFFER_SZ", 1024);
/**
* MemCached error numbers
*/
define("MC_ERR_NOT_ACTIVE", 1001); // no active servers
define("MC_ERR_SOCKET_WRITE", 1002); // socket_write() failed
define("MC_ERR_SOCKET_READ", 1003); // socket_read() failed
define("MC_ERR_SOCKET_CONNECT", 1004); // failed to connect to host
define("MC_ERR_DELETE", 1005); // delete() did not recieve DELETED command
define("MC_ERR_HOST_FORMAT", 1006); // sock_to_host() invalid host format
define("MC_ERR_HOST_DEAD", 1007); // sock_to_host() host is dead
define("MC_ERR_GET_SOCK", 1008); // get_sock() failed to find a valid socket
define("MC_ERR_SET", 1009); // _set() failed to receive the STORED response
define("MC_ERR_GET_KEY", 1010); // _load_items no values returned for key(s)
define("MC_ERR_LOADITEM_END", 1011); // _load_items failed to receive END response
define("MC_ERR_LOADITEM_BYTES", 1012); // _load_items bytes read larger than bytes available
/**
* MemCached PHP client Class.
*
* Communicates with the MemCached server, and executes the MemCached protocol
* MemCached available at http://www.danga.com/memcached
*
* @author Ryan Gilfether
* @package MemCachedClient
* @access public
* @version 1.0.10
*/
class MemCachedClient
{
/**
* array of servers no long available
* @var array
*/
var $host_dead;
/**
* array of open sockets
* @var array
*/
var $cache_sock;
/**
* determine if debugging is either on or off
* @var bool
*/
var $debug;
/**
* array of servers to attempt to use, "host:port" string format
* @var array
*/
var $servers;
/**
* count of currently active connections to servers
* @var int
*/
var $active;
/**
* error code if one is set
* @var int
*/
var $errno;
/**
* string describing error
* @var string
*/
var $errstr;
/**
* size of val to force compression; 0 turns off; defaults 1
* @ var int
*/
var $compress = 1;
/**
* temp flag to turn compression on/off; defaults on
* @ var int
*/
var $comp_active = 1;
/**
* array that contains parsed out buckets
* @ var array
*/
var $bucket;
/**
* Constructor
*
* Creates a new MemCachedClient object
* Takes one parameter, a array of options. The most important key is
* $options["servers"], but that can also be set later with the set_servers()
* method. The servers must be an array of hosts, each of which is
* either a scalar of the form or an array of the
* former and an integer weight value. (the default weight if
* unspecified is 1.) It's recommended that weight values be kept as low
* as possible, as this module currently allocates memory for bucket
* distribution proportional to the total host weights.
* $options["debug"] turns the debugging on if set to true
*
* @access public
* @param array $option an array of servers and debug status
* @return object MemCachedClient the new MemCachedClient object
*/
function MemCachedClient($options = 0)
{
if(is_array($options))
{
$this->set_servers($options["servers"]);
$this->debug = $options["debug"];
$this->compress = $options["compress"];
$this->cache_sock = array();
}
$this->errno = 0;
$this->errstr = "";
}
/**
* sets up the list of servers and the ports to connect to
* takes an array of servers in the same format as in the constructor
*
* @access public
* @param array $servers array of servers in the format described in the constructor
*/
function set_servers($servers)
{
$this->servers = $servers;
$this->active = count($this->servers);
}
/**
* if $do_debug is set to true, will print out
* debugging info, else debug is turned off
*
* @access public
* @param bool $do_debug set to true to turn debugging on, false to turn off
*/
function set_debug($do_debug)
{
$this->debug = $do_debug;
}
/**
* remove all cached hosts that are no longer good
*
* @access public
*/
function forget_dead_hosts()
{
unset($this->host_dead);
}
/**
* disconnects from all servers
*
* @access public
*/
function disconnect_all()
{
foreach($this->cache_sock as $sock)
socket_close($sock);
unset($this->cache_sock);
$this->active = 0;
}
/**
* removes the key from the MemCache
* $time is the amount of time in seconds (or Unix time) until which
* the client wishes the server to refuse "add" and "replace" commands
* with this key. For this amount of item, the item is put into a
* delete queue, which means that it won't possible to retrieve it by
* the "get" command, but "add" and "replace" command with this key
* will also fail (the "set" command will succeed, however). After the
* time passes, the item is finally deleted from server memory.
* The parameter $time is optional, and, if absent, defaults to 0
* (which means that the item will be deleted immediately and further
* storage commands with this key will succeed).
* Possible errors set are:
* MC_ERR_NOT_ACTIVE
* MC_ERR_GET_SOCK
* MC_ERR_SOCKET_WRITE
* MC_ERR_SOCKET_READ
* MC_ERR_DELETE
*
* @access public
* @param string $key the key to delete
* @param timestamp $time optional, the amount of time server will refuse commands on key
* @return bool TRUE on success, FALSE if key does not exist
*/
function delete($key, $time = 0)
{
if(!$this->active)
{
$this->errno = MC_ERR_NOT_ACTIVE;
$this->errstr = "No active servers are available";
if($this->debug)
$this->_debug("delete(): There are no active servers available.");
return FALSE;
}
$sock = $this->get_sock($key);
if(!is_resource($sock))
{
$this->errno = MC_ERR_GET_SOCK;
$this->errstr = "Unable to retrieve a valid socket.";
if($this->debug)
$this->_debug("delete(): get_sock() returned an invalid socket.");
return FALSE;
}
if(is_array($key))
$key = $key[1];
$cmd = "delete $key $time\r\n";
$cmd_len = strlen($cmd);
$offset = 0;
// now send the command
while($offset {
$result = socket_write($sock, substr($cmd, $offset, MC_BUFFER_SZ), MC_BUFFER_SZ);
if($result !== FALSE)
$offset += $result;
else if($offset {
$this->errno = MC_ERR_SOCKET_WRITE;
$this->errstr = "Failed to write to socket.";
if($this->debug)
{
$sockerr = socket_last_error($sock);
$this->_debug("delete(): socket_write() returned FALSE. Socket Error $sockerr: ".socket_strerror($sockerr));
}
return FALSE;
}
}
// now read the server's response
if(($retval = socket_read($sock, MC_BUFFER_SZ, PHP_NORMAL_READ)) === FALSE)
{
$this->errno = MC_ERR_SOCKET_READ;
$this->errstr = "Failed to read from socket.";
if($this->debug)
{
$sockerr = socket_last_error($sock);
$this->_debug("delete(): socket_read() returned FALSE. Socket Error $sockerr: ".socket_strerror($sockerr));
}
return FALSE;
}
// remove the \r\n from the end
$retval = rtrim($retval);
// now read the server's response
if($retval == "DELETED")
return TRUE;
else
{
// something went wrong, create the error
$this->errno = MC_ERR_DELETE;
$this->errstr = "Failed to receive DELETED response from server.";
if($this->debug)
$this->_debug("delete(): Failed to receive DELETED response from server. Received $retval instead.");
return FALSE;
}
}
/**
* Like set(), but only stores in memcache if the key doesn't already exist.
* Possible errors set are:
* MC_ERR_NOT_ACTIVE
* MC_ERR_GET_SOCK
* MC_ERR_SOCKET_WRITE
* MC_ERR_SOCKET_READ
* MC_ERR_SET
*
* @access public
* @param string $key the key to set
* @param mixed $val the value of the key
* @param timestamp $exptime optional, the to to live of the key
* @return bool TRUE on success, else FALSE
*/
function add($key, $val, $exptime = 0)
{
return $this->_set("add", $key, $val, $exptime);
}
/**
* Like set(), but only stores in memcache if the key already exists.
* returns TRUE on success else FALSE
* Possible errors set are:
* MC_ERR_NOT_ACTIVE
* MC_ERR_GET_SOCK
* MC_ERR_SOCKET_WRITE
* MC_ERR_SOCKET_READ
* MC_ERR_SET
*
* @access public
* @param string $key the key to set
* @param mixed $val the value of the key
* @param timestamp $exptime optional, the to to live of the key
* @return bool TRUE on success, else FALSE
*/
function replace($key, $val, $exptime = 0)
{
return $this->_set("replace", $key, $val, $exptime);
}
/**
* Unconditionally sets a key to a given value in the memcache. Returns true
* if it was stored successfully.
* The $key can optionally be an arrayref, with the first element being the
* hash value, as described above.
* Possible errors set are:
* MC_ERR_NOT_ACTIVE
* MC_ERR_GET_SOCK
* MC_ERR_SOCKET_WRITE
* MC_ERR_SOCKET_READ
* MC_ERR_SET
*
* @access public
* @param string $key the key to set
* @param mixed $val the value of the key
* @param timestamp $exptime optional, the to to live of the key
* @return bool TRUE on success, else FALSE
*/
function set($key, $val, $exptime = 0)
{
return $this->_set("set", $key, $val, $exptime);
}
/**
* Retrieves a key from the memcache. Returns the value (automatically
* unserialized, if necessary) or FALSE if it fails.
* The $key can optionally be an array, with the first element being the
* hash value, if you want to avoid making this module calculate a hash
* value. You may prefer, for example, to keep all of a given user's
* objects on the same memcache server, so you could use the user's
* unique id as the hash value.
* Possible errors set are:
* MC_ERR_GET_KEY
*
* @access public
* @param string $key the key to retrieve
* @return mixed the value of the key, FALSE on error
*/
function get($key)
{
$val =& $this->get_multi($key);
if(!$val)
{
$this->errno = MC_ERR_GET_KEY;
$this->errstr = "No value found for key $key";
if($this->debug)
$this->_debug("get(): No value found for key $key");
return FALSE;
}
return $val[$key];
}
/**
* just like get(), but takes an array of keys, returns FALSE on error
* Possible errors set are:
* MC_ERR_NOT_ACTIVE
*
* @access public
* @param array $keys the keys to retrieve
* @return array the value of each key, FALSE on error
*/
function get_multi($keys)
{
$sock_keys = array();
$socks = array();
$val = 0;
if(!$this->active)
{
$this->errno = MC_ERR_NOT_ACTIVE;
$this->errstr = "No active servers are available";
if($this->debug)
$this->_debug("get_multi(): There are no active servers available.");
return FALSE;
}
if(!is_array($keys))
{
$arr[] = $keys;
$keys = $arr;
}
foreach($keys as $k)
{
$sock = $this->get_sock($k);
if($sock)
{
$k = is_array($k) ? $k[1] : $k;
if(@!is_array($sock_keys[$sock]))
$sock_keys[$sock] = array();
// if $sock_keys[$sock] doesn't exist, create it
if(!$sock_keys[$sock])
$socks[] = $sock;
$sock_keys[$sock][] = $k;
}
}
if(!is_array($socks))
{
$arr[] = $socks;
$socks = $arr;
}
foreach($socks as $s)
{
$this->_load_items($s, $val, $sock_keys[$sock]);
}
if($this->debug)
{
while(list($k, $v) = @each($val))
$this->_debug("MemCache: got $k = $v\n");
}
return $val;
}
/**
* Sends a command to the server to atomically increment the value for
* $key by $value, or by 1 if $value is undefined. Returns FALSE if $key
* doesn't exist on server, otherwise it returns the new value after
* incrementing. Value should be zero or greater. Overflow on server
* is not checked. Be aware of values approaching 2**32. See decr.
* ONLY WORKS WITH NUMERIC VALUES
* Possible errors set are:
* MC_ERR_NOT_ACTIVE
* MC_ERR_GET_SOCK
* MC_ERR_SOCKET_WRITE
* MC_ERR_SOCKET_READ
*
* @access public
* @param string $key the keys to increment
* @param int $value the amount to increment the key bye
* @return int the new value of the key, else FALSE
*/
function incr($key, $value = 1)
{
return $this->_incrdecr("incr", $key, $value);
}
/**
* Like incr, but decrements. Unlike incr, underflow is checked and new
* values are capped at 0. If server value is 1, a decrement of 2
* returns 0, not -1.
* ONLY WORKS WITH NUMERIC VALUES
* Possible errors set are:
* MC_ERR_NOT_ACTIVE
* MC_ERR_GET_SOCK
* MC_ERR_SOCKET_WRITE
* MC_ERR_SOCKET_READ
*
* @access public
* @param string $key the keys to increment
* @param int $value the amount to increment the key bye
* @return int the new value of the key, else FALSE
*/
function decr($key, $value = 1)
{
return $this->_incrdecr("decr", $key, $value);
}
/**
* When a function returns FALSE, an error code is set.
* This funtion will return the error code.
* See error_string()
*
* @access public
* @return int the value of the last error code
*/
function error()
{
return $this->errno;
}
/**
* Returns a string describing the error set in error()
* See error()
*
* @access public
* @return int a string describing the error code given
*/
function error_string()
{
return $this->errstr;
}
/**
* Resets the error number and error string
*
* @access public
*/
function error_clear()
{
// reset to no error
$this->errno = 0;
$this->errstr = "";
}
/**
* temporarily sets compression on or off
* turning it off, and then back on will result in the compression threshold going
* back to the original setting from $options
* @param int $setting setting of compression (0=off|1=on)
*/
function set_compression($setting=1) {
if ($setting != 0) {
$this->comp_active = 1;
} else {
$this->comp_active = 0;
}
}
/*
* PRIVATE FUNCTIONS
*/
/**
* connects to a server
* The $host may either a string int the form of host:port or an array of the
* former and an integer weight value. (the default weight if
* unspecified is 1.) See the constructor for details
* Possible errors set are:
* MC_ERR_HOST_FORMAT
* MC_ERR_HOST_DEAD
* MC_ERR_SOCKET_CONNECT
*
* @access private
* @param mixed $host either an array or a string
* @return resource the socket of the new connection, else FALSE
*/
function sock_to_host($host)
{
if(is_array($host))
$host = array_shift($host);
$now = time();
// seperate the ip from the port, index 0 = ip, index 1 = port
$conn = explode(":", $host);
if(count($conn) != 2)
{
$this->errno = MC_ERR_HOST_FORMAT;
$this->errstr = "Host address was not in the format of host:port";
if($this->debug)
$this->_debug("sock_to_host(): Host address was not in the format of host:port");
return FALSE;
}
if(@($this->host_dead[$host] && $this->host_dead[$host] > $now) ||
@($this->host_dead[$conn[0]] && $this->host_dead[$conn[0]] > $now))
{
$this->errno = MC_ERR_HOST_DEAD;
$this->errstr = "Host $host is not available.";
if($this->debug)
$this->_debug("sock_to_host(): Host $host is not available.");
return FALSE;
}
// connect to the server, if it fails, add it to the host_dead below
$sock = socket_create (AF_INET, SOCK_STREAM, getprotobyname("TCP"));
// we need surpress the error message if a connection fails
if(!@socket_connect($sock, $conn[0], $conn[1]))
{
$this->host_dead[$host]=$this->host_dead[$conn[0]]=$now+60+intval(rand(0, 10));
$this->errno = MC_ERR_SOCKET_CONNECT;
$this->errstr = "Failed to connect to ".$conn[0].":".$conn[1];
if($this->debug)
$this->_debug("sock_to_host(): Failed to connect to ".$conn[0].":".$conn[1]);
return FALSE;
}
// success, add to the list of sockets
$cache_sock[$host] = $sock;
return $sock;
}
/**
* retrieves the socket associated with a key
* Possible errors set are:
* MC_ERR_NOT_ACTIVE
* MC_ERR_GET_SOCK
*
* @access private
* @param string $key the key to retrieve the socket from
* @return resource the socket of the connection, else FALSE
*/
function get_sock($key)
{
if(!$this->active)
{
$this->errno = MC_ERR_NOT_ACTIVE;
$this->errstr = "No active servers are available";
if($this->debug)
$this->_debug("get_sock(): There are no active servers available.");
return FALSE;
}
$hv = is_array($key) ? intval($key[0]) : $this->_hashfunc($key);
if(!$this->buckets)
{
$bu = $this->buckets = array();
foreach($this->servers as $v)
{
if(is_array($v))
{
for($i = 1; $i $bu[] = $v[0];
}
else
$bu[] = $v;
}
$this->buckets = $bu;
}
$real_key = is_array($key) ? $key[1] : $key;
$tries = 0;
while($tries {
$host = @$this->buckets[$hv % count($this->buckets)];
$sock = $this->sock_to_host($host);
if(is_resource($sock))
return $sock;
$hv += $this->_hashfunc($tries.$real_key);
++$tries;
}
$this->errno = MC_ERR_GET_SOCK;
$this->errstr = "Unable to retrieve a valid socket.";
if($this->debug)
$this->_debug("get_sock(): Unable to retrieve a valid socket.");
return FALSE;
}
/**
* increments or decrements a numerical value in memcached. this function is
* called from incr() and decr()
* ONLY WORKS WITH NUMERIC VALUES
* Possible errors set are:
* MC_ERR_NOT_ACTIVE
* MC_ERR_GET_SOCK
* MC_ERR_SOCKET_WRITE
* MC_ERR_SOCKET_READ
*
* @access private
* @param string $cmdname the command to send, either incr or decr
* @param string $key the key to perform the command on
* @param mixed $value the value to incr or decr the key value by
* @return int the new value of the key, FALSE if something went wrong
*/
function _incrdecr($cmdname, $key, $value)
{
if(!$this->active)
{
$this->errno = MC_ERR_NOT_ACTIVE;
$this->errstr = "No active servers are available";
if($this->debug)
$this->_debug("_incrdecr(): There are no active servers available.");
return FALSE;
}
$sock = $this->get_sock($key);
if(!is_resource($sock))
{
$this->errno = MC_ERR_GET_SOCK;
$this->errstr = "Unable to retrieve a valid socket.";
if($this->debug)
$this->_debug("_incrdecr(): Invalid socket returned by get_sock().");
return FALSE;
}
if($value == "")
$value = 1;
$cmd = "$cmdname $key $value\r\n";
$cmd_len = strlen($cmd);
$offset = 0;
// write the command to the server
while($offset {
$result = socket_write($sock, substr($cmd, $offset, MC_BUFFER_SZ), MC_BUFFER_SZ);
if($result !== FALSE)
$offset += $result;
else if($offset {
$this->errno = MC_ERR_SOCKET_WRITE;
$this->errstr = "Failed to write to socket.";
if($this->debug)
{
$sockerr = socket_last_error($sock);
$this->_debug("_incrdecr(): socket_write() returned FALSE. Error $errno: ".socket_strerror($sockerr));
}
return FALSE;
}
}
// now read the server's response
if(($retval = socket_read($sock, MC_BUFFER_SZ, PHP_NORMAL_READ)) === FALSE)
{
$this->errno = MC_ERR_SOCKET_READ;
$this->errstr = "Failed to read from socket.";
if($this->debug)
{
$sockerr = socket_last_error($sock);
$this->_debug("_incrdecr(): socket_read() returned FALSE. Socket Error $errno: ".socket_strerror($sockerr));
}
return FALSE;
}
// strip the /r/n from the end and return value
return trim($retval);
&nbs, p; }
/**
* sends the command to the server
* Possible errors set are:
* MC_ERR_NOT_ACTIVE
* MC_ERR_GET_SOCK
* MC_ERR_SOCKET_WRITE
* MC_ERR_SOCKET_READ
* MC_ERR_SET
*
* @access private
* @param string $cmdname the command to send, either incr or decr
* @param string $key the key to perform the command on
* @param mixed $value the value to set the key to
* @param timestamp $exptime expiration time of the key
* @return bool TRUE on success, else FALSE
*/
function _set($cmdname, $key, $val, $exptime = 0)
{
if(!$this->active)
{
$this->errno = MC_ERR_NOT_ACTIVE;
$this->errstr = "No active servers are available";
if($this->debug)
$this->_debug("_set(): No active servers are available.");
return FALSE;
}
$sock = $this->get_sock($key);
if(!is_resource($sock))
{
$this->errno = MC_ERR_GET_SOCK;
$this->errstr = "Unable to retrieve a valid socket.";
if($this->debug)
$this->_debug("_set(): Invalid socket returned by get_sock().");
return FALSE;
}
$flags = 0;
$key = is_array($key) ? $key[1] : $key;
$raw_val = $val;
// if the value is not scalar, we need to serialize it
if(!is_scalar($val))
{
$val = serialize($val);
$flags |= 1;
}
if (($this->compress_active) && ($this->compress > 0) && (strlen($val) > $this->compress)) {
$this->_debug("_set(): compressing data. size in:".strlen($val));
$cval=gzcompress($val);
$this->_debug("_set(): done compressing data. size out:".strlen($cval));
if ((strlen($cval) 2048)){
$flags |= 2;
$val=$cval;
}
unset($cval);
}
$len = strlen($val);
if (!is_int($exptime))
$exptime = 0;
// send off the request
$cmd = "$cmdname $key $flags $exptime $len\r\n$val\r\n";
$cmd_len = strlen($cmd);
$offset = 0;
// write the command to the server
while($offset {
$result = socket_write($sock, substr($cmd, $offset, MC_BUFFER_SZ), MC_BUFFER_SZ);
if($result !== FALSE)
$offset += $result;
else if($offset {
$this->errno = MC_ERR_SOCKET_WRITE;
$this->errstr = "Failed to write to socket.";
if($this->debug)
{
$errno = socket_last_error($sock);
$this->_debug("_set(): socket_write() returned FALSE. Error $errno: ".socket_strerror($errno));
}
return FALSE;
}
}
// now read the server's response
if(($l_szResponse = socket_read($sock, 6, PHP_NORMAL_READ)) === FALSE)
{
$this->errno = MC_ERR_SOCKET_READ;
$this->errstr = "Failed to read from socket.";
if($this->debug)
{
$errno = socket_last_error($sock);
$this->_debug("_set(): socket_read() returned FALSE. Error $errno: ".socket_strerror($errno));
}
return FALSE;
}
if($l_szResponse == "STORED")
{
if($this->debug)
$this->_debug("MemCache: $cmdname $key = $raw_val");
return TRUE;
}
$this->errno = MC_ERR_SET;
$this->errstr = "Failed to receive the STORED response from the server.";
if($this->debug)
$this->_debug("_set(): Did not receive STORED as the server response! Received $l_szResponse instead.");
return FALSE;
}
/**
* retrieves the value, and returns it unserialized
* Possible errors set are:
* MC_ERR_SOCKET_WRITE
* MC_ERR_SOCKET_READ
* MC_ERR_GET_KEY
* MC_ERR_LOADITEM_END
* MC_ERR_LOADITEM_BYTES
*
* @access private
* @param resource $sock the socket to connection we are retriving from
* @param array $val reference to the values retrieved
* @param mixed $sock_keys either a string or an array of keys to retrieve
* @return array TRUE on success, else FALSE
*/
function _load_items($sock, &$val, $sock_keys)
{
$val = array();
$cmd = "get ";
if(!is_array($sock_keys))
{
$arr[] = $sock_keys;
$sock_keys = $arr;
}
foreach($sock_keys as $sk)
$cmd .= $sk." ";
$cmd .="\r\n";
$cmd_len = strlen($cmd);
$offset = 0;
// write the command to the server
while($offset {
$result = socket_write($sock, substr($cmd, $offset, MC_BUFFER_SZ), MC_BUFFER_SZ);
if($result !== FALSE)
$offset += $result;
else if($offset {
$this->errno = MC_ERR_SOCKET_WRITE;
$this->errstr = "Failed to write to socket.";
if($this->debug)
{
$errno = socket_last_error($sock);
$this->_debug("_load_items(): socket_write() returned FALSE. Error $errno: ".socket_strerror($errno));
}
return FALSE;
}
}
$len = 0;
$buf = "";
$flags_array = array();
// now read the response from the server
while($line = socket_read($sock, MC_BUFFER_SZ, PHP_BINARY_READ))
{
// check for a socket_read error
if($line === FALSE)
{
$this->errno = MC_ERR_SOCKET_READ;
$this->errstr = "Failed to read from socket.";
if($this->debug)
{
$errno = socket_last_error($sock);
$this->_debug("_load_items(): socket_read() returned FALSE. Error $errno: ".socket_strerror($errno));

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The message "Your organization has asked you to change your PIN" will appear on the login screen. This happens when the PIN expiration limit is reached on a computer using organization-based account settings, where they have control over personal devices. However, if you set up Windows using a personal account, the error message should ideally not appear. Although this is not always the case. Most users who encounter errors report using their personal accounts. Why does my organization ask me to change my PIN on Windows 11? It's possible that your account is associated with an organization, and your primary approach should be to verify this. Contacting your domain administrator can help! Additionally, misconfigured local policy settings or incorrect registry keys can cause errors. Right now

Windows 11 brings fresh and elegant design to the forefront; the modern interface allows you to personalize and change the finest details, such as window borders. In this guide, we'll discuss step-by-step instructions to help you create an environment that reflects your style in the Windows operating system. How to change window border settings? Press + to open the Settings app. WindowsI go to Personalization and click Color Settings. Color Change Window Borders Settings Window 11" Width="643" Height="500" > Find the Show accent color on title bar and window borders option, and toggle the switch next to it. To display accent colors on the Start menu and taskbar To display the theme color on the Start menu and taskbar, turn on Show theme on the Start menu and taskbar

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