Table of Contents
1.socket module
2. Socket object built-in methods
Example 1. Simple implementation of socket program
3.socketserver module
Home Backend Development Python Tutorial Detailed explanation of socket module in python

Detailed explanation of socket module in python

Aug 21, 2017 pm 02:53 PM
python socket Detailed explanation

The original English meaning of Socket is "hole" or "socket". As the process communication mechanism of BSD UNIX, it is also usually called "socket", which is used to describe the IP address and port. It is the handle of a communication chain and can be used to implement communication between different virtual machines or different computers.

Two programs on the network exchange data through a two-way communication connection. One end of this connection is called a socket.

At least a pair of port numbers (socket) is required to establish a network communication connection. Socket is essentially a programming interface (API), which encapsulates TCP/IP. TCP/IP also provides an interface for programmers to use for network development. This is the Socket programming interface; HTTP is a car that provides a way to encapsulate or display data. Specific form; Socket is the engine, providing the capability of network communication.

Let’s talk about python’s socket.

1.socket module

Use the socket.socket() function to create a socket. The syntax is as follows:

socket.socket(socket_family,socket_type,protocol=0)

socket_family can be the following parameters:

socket.AF_INET IPv4 (default)

socket.AF_INET6 IPv6

socket.AF_UNIX can only be used for inter-process communication in a single Unix system

socket_type can be the following parameters:

socket.SOCK_STREAM streaming socket, for TCP (default)

socket.SOCK_DGRAM Datagram socket, for UDP

socket.SOCK_RAW raw socket, ordinary socket cannot handle network packets such as ICMP and IGMP text, and SOCK_RAW can; secondly, SOCK_RAW can also handle special IPv4 messages; in addition, using raw sockets, the IP header can be constructed by the user through the IP_HDRINCL socket option.

 socket.SOCK_RDM is a reliable form of UDP, which guarantees the delivery of datagrams but does not guarantee the order. SOCK_RAM is used to provide low-level access to the original protocol and is used when certain special operations need to be performed, such as sending ICMP messages. SOCK_RAM is usually restricted to programs run by power users or administrators.

socket.SOCK_SEQPACKET Reliable continuous packet service

protocol parameter:

0 (Default) The protocol related to the specific address family. If it is 0, the system will A suitable protocol will be automatically selected based on the address format and socket category

2. Socket object built-in methods

Server-side socket functions

s. bind() Bind the address (ip address, port) to the socket. The parameters must be in the format of tuples. For example: s.bind(('127.0.0.1',8009))

s.listen( 5) Start listening, 5 is the maximum number of pending connections

s.accept() Passively accept client connections, block, and wait for connections

Client socket function

s.connect() Connect to the server, the parameters must be in tuple format, for example: s.connect(('127,0.0.1',8009))

Public-purpose socket function

s.recv(1024) Receive TCP data, 1024 is the size of one data reception

s.send(bytes) Send TCP data, the format of python3 sending data must be bytes format

s.sendall() Send the data completely, and call send

s.close() in the internal loop to close the socket

Example 1. Simple implementation of socket program

server Terminal

#!/usr/bin/env python
# _*_ coding:utf-8 _*_
import socket
import time
IP_PORT = ('127.0.0.1',8009)
BUF_SIZE = 1024
 
tcp_server = socket.socket()
tcp_server.bind(IP_PORT)
tcp_server.listen(5)
 
while True:
    print("waiting for connection...")
    conn,addr = tcp_server.accept()
    print("...connected from:",addr)
    while True:
        data = tcp_server.recv(BUF_SIZE)
        if not data:break
        tcp_server.send('[%s] %s'%(time.ctime(),data))
 
tcp_server.close()
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Explanation of the above code:

1~4 lines

The first line is the Unix startup information line, and then the time module and socket module are imported

5~10 Lines

IP_PORT declares the IP address and port for the global variable, indicating that the bind() function is bound to this address, sets the buffer size to 1K, and the listen() function indicates that the maximum How many connections are allowed to come in at the same time, subsequent ones will be rejected

11~Go to the last line

After entering the server's loop, passively wait for the arrival of the connection. When there is a connection, enter the conversation loop and wait for the client to send data. If the message is empty, it means that the client has exited, and it will break out of the loop and wait for the next connection to arrive. After getting the client message, add a timestamp in front of the message and return. The last line will not be executed because the loop will not exit so the server will not execute close(). Just a reminder not to forget to call the close() function.

client side

#!/usr/bin/env python
# _*_ coding:utf-8 _*_
import socket
 
HOST = '127.0.0.1'
PORT = 8009
BUF_SIZE = 1024
ADDR = (HOST,PORT)
 
client = socket.socket()
client.connect(ADDR)
 
while True:
    data = input(">>> ")
    if not data:break
    client.send(bytes(data,encoding='utf-8'))
    recv_data = client.recv(BUF_SIZE)
    if not recv_data:break
    print(recv_data.decode())
     
client.close()
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Lines 5~11

The HOST and PORT variables represent the IP address and port number of the server. Since the demonstration is on the same server, the IP addresses are all 127.0.0.1. If it is run on other servers, corresponding modifications must be made. The port number must be exactly the same as that of the server, otherwise communication will not be possible. The buffer size is still 1K.

The client socket is created in line 10 and then connects to the server

13~21 lines

The client also loops infinitely, and the client's loop is in the following two Exit after any one of the conditions occurs: 1. The user input is empty or the server-side response message is empty. Otherwise, the client will send the string entered by the user to the server for processing, and then receive the string with timestamp returned by the display server.

Run the client program and server program

The following is the input and output of the client

[root@pythontab]# python client.py 
>>> hello python
[Thu Sep 15 22:29:12 2016] b'hello python'
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The following is the output of the server

[root@pythontab]# python server.py 
waiting for connection...
...connected from: ('127.0.0.1', 55378)
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3.socketserver module

socketserver is a high-level module in the standard library. Used to simplify the large amount of boilerplate code required to implement network clients and servers. Some classes that can be used have been implemented in the module.

Example 1: Use socketserver to achieve the same function as the above socket() example

服务端程序代码

#!/usr/bin/env python
# _*_ coding:utf-8 _*_
import socketserver
import time
 
HOST = '127.0.0.1'
PORT = 8009
ADDR = (HOST,PORT)
BUF_SIZE = 1024
 
class Myserver(socketserver.BaseRequestHandler):
    def handle(self):
        while True:
            print("...connected from:",self.client_address)
            data = self.request.recv(BUF_SIZE)
            if not data:break
            self.request.send(bytes("%s %s"%(time.ctime(),data)))
 
server = socketserver.ThreadingTCPServer(ADDR,Myserver)
print("waiting for connection...")
server.serve_forever()
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11~17行

主要的工作在这里。从socketserver的BaseRequestHandler类中派生出一个子类,并重写handle()函数。

在有客户端发进来的消息的时候,handle()函数就会被调用。

19~21行

代码的最后一部分用给定的IP地址和端口加上自定义处理请求的类(Myserver)。然后进入等待客户端请求与处理客户端请求的无限循环中。

客户端程序代码

import socket
HOST = '127.0.0.1'
PORT = 8009
ADDR = (HOST,PORT)
BUF_SIZE = 1024
 
client = socket.socket()
client.connect(ADDR)
 
while True:
    data = input(">>> ")
    if not data:continue
    client.send(bytes(data,encoding='utf-8'))
    recv_data = client.recv(BUF_SIZE)
    if not recv_data:break
    print(recv_data.decode())
 
client.close()
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执行服务端和客户端代码  

下面是客户端输出

[root@pythontab]# python socketclient.py 
>>> hello python
Thu Sep 15 23:53:31 2016 b'hello python'
>>> hello pythontab
Thu Sep 15 23:53:49 2016 b'hello pythontab'
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下面是服务端输出

[root@pythontab]# python socketserver.py 
waiting for connection...
...connected from: ('127.0.0.1', 55385)
...connected from: ('127.0.0.1', 55385)
...connected from: ('127.0.0.1', 55385)
...connected from: ('127.0.0.1', 55385)
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