This article mainly shares with you an example of implementing a circular progress bar in a WeChat applet. I hope it can help you.
Use circular countdown in the applet, rendering:
Use 2 There are two canvases, one is the background ring and the other is the color ring.
Use setInterval to let the colored rings draw gradually.
A box wraps 2 canvases and text boxes;
The box uses relative positioning as Parent, flex layout, set to center;
One canvas, use absolute positioning as the background, canvas-id="canvasProgressbg"
Another canvas, use relative positioning as the progress bar, canvas-id="canvasProgress"
The code is as follows:
// wxml <view class="container"> <view class='progress_box'> <canvas class="progress_bg" canvas-id="canvasProgressbg"> </canvas> <canvas class="progress_canvas" canvas-id="canvasProgress"> </canvas> <view class="progress_text"> <view class="progress_dot"></view> <text class='progress_info'> {{progress_txt}}</text> </view> </view> </view>
// wxss .progress_box{ position: relative; width:220px; height: 220px; // 这里的宽高是必须大于等于canvas圆环的直径 否则绘制到盒子外面就看不见了 // 一开始设置 width:440rpx; height:440rpx; 发现 在360X640分辨率的设备,下绘制的圆环跑盒子外去了 // 小程序使用rpx单位适配 ,但是canvas绘制的是px单位的。所以只能用px单位绘制的圆环在盒子内显示 display: flex; align-items: center; justify-content: center; background-color: #eee; } .progress_bg{ position: absolute; width:220px; height: 220px; } .progress_canvas{ width:220px; height: 220px; } .progress_text{ position: absolute; display: flex; align-items: center; justify-content: center } .progress_info{ font-size: 36rpx; padding-left: 16rpx; letter-spacing: 2rpx } .progress_dot{ width:16rpx; height: 16rpx; border-radius: 50%; background-color: #fb9126; }
You can see from wxml that we use a data progress_txt, so set the data in js as follows:
data: { progress_txt: '正在匹配中...', },
Knock on the blackboard and draw the key points
in js Encapsulate a function drawProgressbg that draws a circle, draw a circle on canvas
Execute this function in onReady;
The small program canvas component and H5 The canvas is a little different, please check the document, the code is as follows
drawProgressbg: function(){ // 使用 wx.createContext 获取绘图上下文 context var ctx = wx.createCanvasContext('canvasProgressbg') ctx.setLineWidth(4);// 设置圆环的宽度 ctx.setStrokeStyle('#20183b'); // 设置圆环的颜色 ctx.setLineCap('round') // 设置圆环端点的形状 ctx.beginPath();//开始一个新的路径 ctx.arc(110, 110, 100, 0, 2 * Math.PI, false); //设置一个原点(100,100),半径为90的圆的路径到当前路径 ctx.stroke();//对当前路径进行描边 ctx.draw(); }, onReady: function () { this.drawProgressbg(); },
The effect is as follows:
Encapsulate a function drawCircle that draws a circle in js,
Execute this function in onReady;
drawCircle: function (step){ var context = wx.createCanvasContext('canvasProgress'); // 设置渐变 var gradient = context.createLinearGradient(200, 100, 100, 200); gradient.addColorStop("0", "#2661DD"); gradient.addColorStop("0.5", "#40ED94"); gradient.addColorStop("1.0", "#5956CC"); context.setLineWidth(10); context.setStrokeStyle(gradient); context.setLineCap('round') context.beginPath(); // 参数step 为绘制的圆环周长,从0到2为一周 。 -Math.PI / 2 将起始角设在12点钟位置 ,结束角 通过改变 step 的值确定 context.arc(110, 110, 100, -Math.PI / 2, step * Math.PI - Math.PI / 2, false); context.stroke(); context.draw() }, onReady: function () { this.drawProgressbg(); this.drawCircle(2) },
this.drawCircle(0.5) The effect is as follows: | this.drawCircle(1) The effect is as follows: | this.drawCircle(2) The effect is as follows: |
data: { progress_txt: '正在匹配中...', count:0, // 设置 计数器 初始为0 countTimer: null // 设置 定时器 初始为null }, countInterval: function () { // 设置倒计时 定时器 每100毫秒执行一次,计数器count+1 ,耗时6秒绘一圈 this.countTimer = setInterval(() => { if (this.data.count <= 60) { /* 绘制彩色圆环进度条 注意此处 传参 step 取值范围是0到2, 所以 计数器 最大值 60 对应 2 做处理,计数器count=60的时候step=2 */ this.drawCircle(this.data.count / (60/2)) this.data.count++; } else { this.setData({ progress_txt: "匹配成功" }); clearInterval(this.countTimer); } }, 100) }, onReady: function () { this.drawProgressbg(); // this.drawCircle(2) this.countInterval() },
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