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Next Section: Magical anonymous classes (2)
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PHP object-oriented programming-OOP technology
Chapter1 Object-oriented programming (1)
1-1 Code reuse and classes and instances
1-2 Detailed explanation of attributes and attribute types in classes (1)
1-3 Detailed explanation of attributes and attribute types in classes (2)
1-4 Detailed explanation of member methods in classes (1)
1-5 Detailed explanation of member methods in classes (2)
1-6 Access control methods for class members
1-7 Detailed explanation of class inheritance and extension
1-8 Final members and abstract members in a class
1-9 Interface definition and usage
1-10 Interface and multi-interface inheritance (1)
1-11 Interface and multi-interface inheritance (2)
1-12 Using interfaces to implement polymorphic programming
Chapter2 Object-oriented programming (2)
2-1 Trait functions and definitions
2-2 Trait implements code reuse (1)
2-3 Trait implements code reuse (2)
2-4 Traits implement extensions of class functions
2-5 Resolution of trait member naming conflicts
2-6 Mixed programming of traits and interfaces
2-7 Trait and interface practice - Shuangseqiu (1)
2-8 Traits and Interfaces in Practice-Shuangseqiu (2)
2-9 Traits and Interfaces in Practice - Shuangseqiu (3)
2-10 Traits and Interfaces in Practice - Shuangseqiu (4)
Chapter3 Object-oriented programming (3)
3-1 The principles and practice of late static binding
3-2 Application scenarios of late static binding
3-3 Magic Method-Constructor Method
3-4 Property overloading-property access interceptor (1)
3-5 Property overloading-property access interceptor (2)
3-6 Method overloading-method call interceptor principle
3-7 Method Interceptor Practice/Database Query Constructor (1)
3-8 Method Interceptor Practice/Database Query Constructor (2)
Chapter4 Object-oriented programming (4)
4-1 Object serialization and corresponding magic methods
4-2 Object serialization practice/database automatic connection
4-3 Object copying and cloning
4-4 The use of __toString() and exception classes (1)
4-5 The use of __toString() and exception classes (2)
4-6 Magical anonymous class (1)
4-7 Magical anonymous classes (2)
Chapter5 Namespaces
5-1 How to correctly understand namespace (1)
5-2 How to correctly understand namespace (2)
5-3 Global members in the namespace
5-4 Access to global space members
5-5 Namespace alias import
5-6 Using namespace to implement automatic loading of classes (1)
5-7 Using namespace to implement automatic loading of classes (2)
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