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Next Section: Use sync.once to implement singleton mode
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Golang Basics to Mastery (Season 2)
Chapter1 Go language interface
1-1 Interface introduction and implementation of a simple interface
1-2 Introduction to interface implementation details
1-3 Two ways to assign values to interfaces
1-4 Interface type as parameter
1-5 Interface nesting
1-6 Go language empty interface
1-7 Type assertions in go language
1-8 Slice or structure assigned to empty interface access
1-9 One-to-many-to-one relationship between types and interfaces
Chapter2 net/http session management html/template
2-1 Implement web server
2-2 http sends get request with parameters and obtains parameters
2-3 http sends post request and obtains post data
2-4 Get cookie and session settings
2-5 Simple introduction to using template
2-6 Pipe if-range usage
2-7 with built-in function custom function use
2-8 Template nesting and context-aware escaping
Chapter3 Goroutine
3-1 Introduction to process thread coroutine parallelism and concurrency
3-2 Introduction to go coroutines and GPM scheduling
3-3 Goroutine coroutine creation and running process analysis
3-4 waitGroup thread synchronization implementation
3-5 Introduction to the use of runtime packages
3-6 Mutex lock solves the problem of multi-coroutine resource competition
3-7 Thread-safe sync.map usage
3-8 Use sync.once to implement singleton mode
3-9 Atomic atomic operation implements inventory reduction operation
3-10 Other uses of atomic operations
Chapter4 channel channel
4-1 channel and unbuffered channel use
4-2 Channel range traversal and closing
4-3 Use buffered channels and implement mutex locks
4-4 One-way channel implements read-only and write-only
4-5 select multiplexing and timeout processing
Chapter5 Network programming socket/websocket
5-1 Socket implements client-server communication
5-2 Concurrent socket implementation
5-3 websocket realizes mutual communication
Chapter6 File log operations
6-1 File operation file writing and creation
6-2 File reading for file operations
6-3 Log usage and writing to files
Chapter7 Unit testing performance testing reflection
7-1 Introduction to unit testing and simple use
7-2 Unit testing other uses
7-3 Benchmark testing - performance testing use
7-4 The use of reflection TypeOf
7-5 Reflection's ValueOf uses to change the variable value
7-6 Using reflection in structures
Chapter8 Go operates Mysql/Redis/Memcache
8-1 go connect to MySQL database
8-2 MySQL insert and query
8-3 MySQL update delete transaction
8-4 Go operation Redis
8-5 Go operates Memcache
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