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In C
#Conversion of image to byte[] and then to base64string:
Bitmap bmp = new Bitmap(filepath); MemoryStream ms = new MemoryStream(); bmp.Save(ms, System.Drawing.Imaging.ImageFormat.Gif); byte[] arr = new byte[ms.Length]; ms.Position = 0; ms.Read(arr, 0, (int)ms.Length); ms.Close(); string pic = Convert.ToBase64String(arr);
Conversion from base64string to byte[] and then to image:
byte[] imageBytes = Convert.FromBase64String(pic); //读入MemoryStream对象 MemoryStream memoryStream = new MemoryStream(imageBytes, 0, imageBytes.Length); memoryStream.Write(imageBytes, 0, imageBytes.Length); //转成图片 Image image = Image.FromStream(memoryStream);
In current database development: images are generally stored in CLOB: storing base64string
BLOB: store byte[]
It is generally recommended to use byte[]. Because pictures can be directly converted to byte[] and stored in the database
If you use base64string, you need to convert from byte[] to base64string. More waste of performance.
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