createApp-Funktion ist in der Datei packets/runtime-dom/src/index.ts definiert
export const createApp = ((...args) => { const app = ensureRenderer().createApp(...args) if (__DEV__) { injectNativeTagCheck(app) injectCompilerOptionsCheck(app) } const { mount } = app app.mount = (containerOrSelector: Element | ShadowRoot | string): any => { const container = normalizeContainer(containerOrSelector) if (!container) return const component = app._component if (!isFunction(component) && !component.render && !component.template) { // __UNSAFE__ // Reason: potential execution of JS expressions in in-DOM template. // The user must make sure the in-DOM template is trusted. If it's // rendered by the server, the template should not contain any user data. component.template = container.innerHTML // 2.x compat check if (__COMPAT__ && __DEV__) { for (let i = 0; i < container.attributes.length; i++) { const attr = container.attributes[i] if (attr.name !== 'v-cloak' && /^(v-|:|@)/.test(attr.name)) { compatUtils.warnDeprecation( DeprecationTypes.GLOBAL_MOUNT_CONTAINER, null ) break } } } } // clear content before mounting container.innerHTML = '' const proxy = mount(container, false, container instanceof SVGElement) if (container instanceof Element) { container.removeAttribute('v-cloak') container.setAttribute('data-v-app', '') } return proxy } return app }) as CreateAppFunction<Element>
(1) Erstellen Sie zuerst das App-Objekt
(2) Nehmen Sie die Mount-Methode im App-Objekt heraus und schreiben Sie sie neu Die Mount-Methode
Rufen Sie zuerst die Funktion normalizeContainer auf, um den Containerknoten abzurufen
Seine Funktion ist Definiert alsfunction ensureRenderer() { return ( renderer || (renderer = createRenderer<Node, Element | ShadowRoot>(rendererOptions)) ) }
export function createRenderer< HostNode = RendererNode, HostElement = RendererElement >(options: RendererOptions<HostNode, HostElement>) { return baseCreateRenderer<HostNode, HostElement>(options) }
return { render, hydrate, createApp: createAppAPI(render, hydrate) }
return function createApp(rootComponent, rootProps = null)
mount( rootContainer: HostElement, isHydrate?: boolean, isSVG?: boolean ): any { if (!isMounted) { const vnode = createVNode( rootComponent as ConcreteComponent, rootProps ) // store app context on the root VNode. // this will be set on the root instance on initial mount. vnode.appContext = context // HMR root reload if (__DEV__) { context.reload = () => { render(cloneVNode(vnode), rootContainer, isSVG) } } if (isHydrate && hydrate) { hydrate(vnode as VNode<Node, Element>, rootContainer as any) } else { render(vnode, rootContainer, isSVG) } isMounted = true app._container = rootContainer // for devtools and telemetry ;(rootContainer as any).__vue_app__ = app if (__DEV__ || __FEATURE_PROD_DEVTOOLS__) { app._instance = vnode.component devtoolsInitApp(app, version) } return vnode.component!.proxy } else if (__DEV__) { warn( `App has already been mounted.\n` + `If you want to remount the same app, move your app creation logic ` + `into a factory function and create fresh app instances for each ` + `mount - e.g. \`const createMyApp = () => createApp(App)\`` ) } }
// implementation function baseCreateRenderer( options: RendererOptions, createHydrationFns?: typeof createHydrationFunctions ): any { .... const render: RootRenderFunction = (vnode, container, isSVG) => { if (vnode == null) { if (container._vnode) { unmount(container._vnode, null, null, true) } } else { patch(container._vnode || null, vnode, container, null, null, null, isSVG) } flushPostFlushCbs() container._vnode = vnode } ..... }
const patch: PatchFn = ( n1, n2, container, anchor = null, parentComponent = null, parentSuspense = null, isSVG = false, slotScopeIds = null, optimized = __DEV__ && isHmrUpdating ? false : !!n2.dynamicChildren ) => { // patching & not same type, unmount old tree if (n1 && !isSameVNodeType(n1, n2)) { anchor = getNextHostNode(n1) unmount(n1, parentComponent, parentSuspense, true) n1 = null } if (n2.patchFlag === PatchFlags.BAIL) { optimized = false n2.dynamicChildren = null } const { type, ref, shapeFlag } = n2 switch (type) { case Text: processText(n1, n2, container, anchor) break case Comment: processCommentNode(n1, n2, container, anchor) break case Static: if (n1 == null) { mountStaticNode(n2, container, anchor, isSVG) } else if (__DEV__) { patchStaticNode(n1, n2, container, isSVG) } break case Fragment: processFragment( n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized ) break default: if (shapeFlag & ShapeFlags.ELEMENT) { processElement( n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized ) } else if (shapeFlag & ShapeFlags.COMPONENT) { processComponent( n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized ) } else if (shapeFlag & ShapeFlags.TELEPORT) { ;(type as typeof TeleportImpl).process( n1 as TeleportVNode, n2 as TeleportVNode, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, internals ) } else if (__FEATURE_SUSPENSE__ && shapeFlag & ShapeFlags.SUSPENSE) { ;(type as typeof SuspenseImpl).process( n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, internals ) } else if (__DEV__) { warn('Invalid VNode type:', type, `(${typeof type})`) } } // set ref if (ref != null && parentComponent) { setRef(ref, n1 && n1.ref, parentSuspense, n2 || n1, !n2) } } const patch: PatchFn = ( n1, n2, container, anchor = null, parentComponent = null, parentSuspense = null, isSVG = false, slotScopeIds = null, optimized = __DEV__ && isHmrUpdating ? false : !!n2.dynamicChildren ) => { // patching & not same type, unmount old tree if (n1 && !isSameVNodeType(n1, n2)) { anchor = getNextHostNode(n1) unmount(n1, parentComponent, parentSuspense, true) n1 = null } if (n2.patchFlag === PatchFlags.BAIL) { optimized = false n2.dynamicChildren = null } const { type, ref, shapeFlag } = n2 switch (type) { case Text: processText(n1, n2, container, anchor) break case Comment: processCommentNode(n1, n2, container, anchor) break case Static: if (n1 == null) { mountStaticNode(n2, container, anchor, isSVG) } else if (__DEV__) { patchStaticNode(n1, n2, container, isSVG) } break case Fragment: processFragment( n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized ) break default: if (shapeFlag & ShapeFlags.ELEMENT) { processElement( n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized ) } else if (shapeFlag & ShapeFlags.COMPONENT) { processComponent( n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized ) } else if (shapeFlag & ShapeFlags.TELEPORT) { ;(type as typeof TeleportImpl).process( n1 as TeleportVNode, n2 as TeleportVNode, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, internals ) } else if (__FEATURE_SUSPENSE__ && shapeFlag & ShapeFlags.SUSPENSE) { ;(type as typeof SuspenseImpl).process( n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, internals ) } else if (__DEV__) { warn('Invalid VNode type:', type, `(${typeof type})`) } } // set ref if (ref != null && parentComponent) { setRef(ref, n1 && n1.ref, parentSuspense, n2 || n1, !n2) } }
const processComponent = ( n1: VNode | null, n2: VNode, container: RendererElement, anchor: RendererNode | null, parentComponent: ComponentInternalInstance | null, parentSuspense: SuspenseBoundary | null, isSVG: boolean, slotScopeIds: string[] | null, optimized: boolean ) => { n2.slotScopeIds = slotScopeIds if (n1 == null) { if (n2.shapeFlag & ShapeFlags.COMPONENT_KEPT_ALIVE) { ;(parentComponent!.ctx as KeepAliveContext).activate( n2, container, anchor, isSVG, optimized ) } else { mountComponent( n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized ) } } else { updateComponent(n1, n2, optimized) } }
const mountComponent: MountComponentFn = ( initialVNode, container, anchor, parentComponent, parentSuspense, isSVG, optimized ) => { // 2.x compat may pre-creaate the component instance before actually // mounting const compatMountInstance = __COMPAT__ && initialVNode.isCompatRoot && initialVNode.component const instance: ComponentInternalInstance = compatMountInstance || (initialVNode.component = createComponentInstance( initialVNode, parentComponent, parentSuspense )) // inject renderer internals for keepAlive if (isKeepAlive(initialVNode)) { ;(instance.ctx as KeepAliveContext).renderer = internals } // resolve props and slots for setup context if (!(__COMPAT__ && compatMountInstance)) { setupComponent(instance) } // setup() is async. This component relies on async logic to be resolved // before proceeding if (__FEATURE_SUSPENSE__ && instance.asyncDep) { parentSuspense && parentSuspense.registerDep(instance, setupRenderEffect) // Give it a placeholder if this is not hydration // TODO handle self-defined fallback if (!initialVNode.el) { const placeholder = (instance.subTree = createVNode(Comment)) processCommentNode(null, placeholder, container!, anchor) } return } setupRenderEffect( instance, initialVNode, container, anchor, parentSuspense, isSVG, optimized ) }
const componentUpdateFn = () => { if (!instance.isMounted) { let vnodeHook: VNodeHook | null | undefined const { el, props } = initialVNode const { bm, m, parent } = instance effect.allowRecurse = false // beforeMount hook if (bm) { invokeArrayFns(bm) } // onVnodeBeforeMount if ((vnodeHook = props && props.onVnodeBeforeMount)) { invokeVNodeHook(vnodeHook, parent, initialVNode) } if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { instance.emit('hook:beforeMount') } effect.allowRecurse = true if (el && hydrateNode) { // vnode has adopted host node - perform hydration instead of mount. const hydrateSubTree = () => { instance.subTree = renderComponentRoot(instance) hydrateNode!( el as Node, instance.subTree, instance, parentSuspense, null ) } if (isAsyncWrapper(initialVNode)) { (initialVNode.type as ComponentOptions).__asyncLoader!().then( // note: we are moving the render call into an async callback, // which means it won't track dependencies - but it's ok because // a server-rendered async wrapper is already in resolved state // and it will never need to change. () => !instance.isUnmounted && hydrateSubTree() ) } else { hydrateSubTree() } } else { const subTree = (instance.subTree = renderComponentRoot(instance)) patch( null, subTree, container, anchor, instance, parentSuspense, isSVG ) initialVNode.el = subTree.el } // mounted hook if (m) { queuePostRenderEffect(m, parentSuspense) } // onVnodeMounted if ((vnodeHook = props && props.onVnodeMounted)) { const scopedInitialVNode = initialVNode queuePostRenderEffect( () => invokeVNodeHook(vnodeHook!, parent, scopedInitialVNode), parentSuspense ) } if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { queuePostRenderEffect( () => instance.emit('hook:mounted'), parentSuspense ) } // activated hook for keep-alive roots. // #1742 activated hook must be accessed after first render // since the hook may be injected by a child keep-alive if (initialVNode.shapeFlag & ShapeFlags.COMPONENT_SHOULD_KEEP_ALIVE) { instance.a && queuePostRenderEffect(instance.a, parentSuspense) if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { queuePostRenderEffect( () => instance.emit('hook:activated'), parentSuspense ) } } instance.isMounted = true // #2458: deference mount-only object parameters to prevent memleaks initialVNode = container = anchor = null as any } else { // updateComponent // This is triggered by mutation of component's own state (next: null) // OR parent calling processComponent (next: VNode) let { next, bu, u, parent, vnode } = instance let originNext = next let vnodeHook: VNodeHook | null | undefined if (next) { next.el = vnode.el updateComponentPreRender(instance, next, optimized) } else { next = vnode } // Disallow component effect recursion during pre-lifecycle hooks. effect.allowRecurse = false // beforeUpdate hook if (bu) { invokeArrayFns(bu) } // onVnodeBeforeUpdate if ((vnodeHook = next.props && next.props.onVnodeBeforeUpdate)) { invokeVNodeHook(vnodeHook, parent, next, vnode) } if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { instance.emit('hook:beforeUpdate') } effect.allowRecurse = true // render const nextTree = renderComponentRoot(instance) const prevTree = instance.subTree instance.subTree = nextTree patch( prevTree, nextTree, // parent may have changed if it's in a teleport hostParentNode(prevTree.el!)!, // anchor may have changed if it's in a fragment getNextHostNode(prevTree), instance, parentSuspense, isSVG ) next.el = nextTree.el if (originNext === null) { // self-triggered update. In case of HOC, update parent component // vnode el. HOC is indicated by parent instance's subTree pointing // to child component's vnode updateHOCHostEl(instance, nextTree.el) } // updated hook if (u) { queuePostRenderEffect(u, parentSuspense) } // onVnodeUpdated if ((vnodeHook = next.props && next.props.onVnodeUpdated)) { queuePostRenderEffect( () => invokeVNodeHook(vnodeHook!, parent, next!, vnode), parentSuspense ) } if ( __COMPAT__ && isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance) ) { queuePostRenderEffect( () => instance.emit('hook:updated'), parentSuspense ) } } }
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