基于v4l2的webcam应用, 本地预监
今天尝试编写了一个基于 v4l2 的摄像头应用, 目前仅仅实现从摄像头捕捉视频, 然后本地回显. 照例先上效果图, 其中左侧小点为预监窗口, 右侧为经过 x264 压缩, tcp 传输, libavcodec 解压, 再用 qt 显示的效果., 延迟很低很低 :) 主要就是以下几个知识点: 1.
今天尝试编写了一个基于 v4l2 的摄像头应用, 目前仅仅实现从摄像头捕捉视频, 然后本地回显.
照例先上效果图, 其中左侧小点为预监窗口, 右侧为经过 x264 压缩, tcp 传输, libavcodec 解压, 再用 qt 显示的效果., 延迟很低很低 :)
主要就是以下几个知识点:
1. v4l2接口:
2. X11的本地回显:
3. 使用 libswscale 进行拉伸:
4. 使用 libx264 压缩:
1. v4l2接口: 大眼一看, 密密丫丫的 VIDIOC_XXXX, 其实静下心来, 也没多少, 很清晰, 大体流程如下:
capture_open(name)
open /dev/video0 // 打开设备
check driver caps // 检查一些 caps
VIDIOC_REQBUFS // 使用 streaming mode, mmap mode, 分配
VIDIOC_QUERYBUF // 获取分配的buf, 并且mmap到进程空间
mmap
VIDIOC_QBUF // buf 入列
VIDIOC_STREAMON // 开始
使用的数据结构
capture_open(...) 打开设备
capture_get_pic()
VIDIOC_DQBUF // 出列,
sws_scale // 格式转换/拉伸到 PIX_FMT_YUV420P, 准备方便压缩
VIDIOC_QBUF // 重新入列
capture_get_picture(...) 从摄像头得到一帧图片
2. X11 的本地回显: 采用 XShm, 效率还行
vs_open ()
XOpenDisplay()
XCreateSimpleWindow()
XCreateGC()
XMapWindow()
XShmCreateImage()
shmget()
shmat()
使用的数据结构
vs_open(...) 打开设备
vs_show()
sws_scale() // 拉伸到当前窗口大小, 转换格式
XShmPutImage() // 显示, 呵呵, 真的很简单
vs_show(...) 主要代码都是处理窗口变化的
3. libswscale: 用于picture格式/大小转换, 占用cpu挺高 :), 用起来很简单, 基本就是
sws = sws_getContext(....);
sws_scale(sws, ...)
4. libx264 压缩: 考虑主要用于互动, 所以使用 preset=fast, tune=zerolatency, 320x240, 10fps, 300kbps, jj实测延迟很低, 小于 100ms
使用的数据结构
vc_open(...) 设置必要的参数, 打开编码器
vc_compress(...) 压缩, 如果成功, 得到串流
附上源码: 唉, 源码是不停更新的, csdn居然没有一个类似 git, svn 之类的仓库, 算了, 如果有人要, email吧.
main.cpp 主流程
capture.cpp, capture.h 获取 v4l2 的图像帧
vcompress.cpp vcompress.h 实现 x264 的压缩
vshow.cpp vsho.h 用 X11 显示实时图像

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