The usage is exactly the same as $.Callbacks, but it only implements add, remove, fire, empty, has and constructor functions with parameters. $.Callbacks also has disable, disabled, fireWith, fired, lock, locked methods
The code is as follows:
// Simulate jQuery.Callbacks object
function MyCallbacks( options )
{
var ops = { once: false, memory: false, unique: false, stopOnFalse: false };
if ( typeof options === 'string' && options.trim() !== '' )
{
var opsArray = options.split( /\s+/ );
for ( var i = 0; i < options.length; i++ )
{
if ( opsArray[i] === 'once' )
ops.once = true;
else if ( opsArray[i] === 'memory' )
ops.memory = true;
else if ( opsArray[i] === 'unique' )
ops.unique = true;
else if ( opsArray[i] === 'stopOnFalse' )
ops.stopOnFalse = true;
}
}
var ar = [];
var lastArgs = null;
var firedTimes = 0;
function hasName( name )
{
var h = false;
if ( typeof name === 'string'
&& name !== null
&& name.trim() !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === name )
{
h = true;
break;
}
}
}
return h;
}
// add a function
this.add = function ( fn )
{
if ( typeof fn === 'function' )
{
if ( ops.unique )
{
// check whether it had been added before
if ( fn.name !== '' && hasName( fn.name ) )
{
return this;
}
}
ar.push( fn );
if ( ops.memory )
{
// after added , call it immediately
fn.call( this, lastArgs );
}
}
return this;
};
// remove a function
this.remove = function ( fn )
{
if ( typeof ( fn ) === 'function'
&& fn.name !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === fn.name )
{
ar.splice( i, 1 );
}
}
}
return this;
};
// remove all functions
this.empty = function ()
{
ar.length = 0;
return this;
};
// check whether it includes a specific function
this.has = function ( fn )
{
var f = false;
if ( typeof ( fn ) === 'function'
&& fn.name !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === fn.name )
{
f = true;
break;
}
}
}
return f;
};
// invoke funtions it includes one by one
this.fire = function ( args )
{
if ( ops.once && firedTimes > 0 )
{
return this;
}
if ( ar.length > 0 )
{
var r;
for ( var i = 0; i < ar.length; i )
{
r = ar[i].call( this, args );
if ( ops.stopOnFalse && r === false )
{
break;
}
}
}
firedTimes ;
if ( ops.memory )
{
lastArgs = args;
}
return this;
};
};
测试函数如下:(注意fn1 fn2是匿名函数, fn2返回false , fn3是有“名”函数)
var fn2 = function ( v )
{
console.log( 'fn2 ' ( v || '' ) );
return false;
};
function fn3( v )
{
console.log( 'fn3 ' ( v || '' ) );
};
1. Test add & fire
var cb=new MyCallbacks();
cb.add(fn1)
cb.add(fn2)
cb.add(fn3)
cb.fire('hello')
Output:
fn1 hello
fn2 hello
fn3 hello
2. Test remove
var cb=new MyCallbacks();
cb.add(fn1)
cb.add(fn2)
cb.add(fn3)
cb.remove(fn1)
cb.fire('hello')
cb.remove(fn3)
cb.fire('hello')
Output:
fn1 hello
fn2 hello
fn3 hello
----------------------------------
fn1 hello
fn2 hello
2. Test has
var cb=new MyCallbacks();
cb.add(fn1)
cb.add(fn2)
cb.add(fn3)
cb.has(fn1)
cb.has(fn3)
Output:
false
---------------
true
3. Test the constructor with parameters: once
var cb=new MyCallbacks('once')
cb.add(fn1)
cb.fire('hello')
cb.fire('hello')
cb.add(fn2)
cb.fire('hello')
Output:
hello
------------------
------------------
-----------------------------
4. Test the constructor with parameters: memory
var cb=new MyCallbacks('memory')
cb.add(fn1)
cb.fire('hello') // Output: fn1 hello
cb.add(fn2) // Output: fn2 hello
cb.fire('hello')
Output:
fn1 hello
fn2 hello
5. Test the constructor with parameters: stopOnFalse
var cb=new MyCallbacks('stopOnFalse')
cb.add(fn1)
cb.add(fn2)
cb.add(fn3)
cb.fire('hello')
Output:
fn1 hello
fn2 hello
6. Test the constructor with parameters: unique
var cb=new MyCallbacks('unique')
b.add(fn3)
b.add(fn3)
cb.fire('hello')
Output:
fn3 hello
7. Test the constructor with combined parameters: the four setting parameters can be combined at will. Only test all combinations at once, otherwise you will have to write 16 test cases T_T
var cb=new MyCallbacks('once memory unique stopOnFalse')
cb.add(fn1) // Output: fn1
cb.add(fn2) // Output: fn2
cb.add(fn3) // Output: fn3
cb.fire('hello')
Output:
fn1 hello
fn2 hello
cb.fire('hello') // Output: No output
The following is the official API document:
Description: A multi-purpose callbacks list object that provides a powerful way to manage callback lists.The $.Callbacks() function is internally used to provide the base functionality behind the jQuery $.ajax() and$.Deferred( ) components. It can be used as a similar base to define functionality for new components.
Constructor: jQuery.Callbacks( flags )
flags
Type: String
An optional list of space-separated flags that change how the callback list behaves.
Possible flags:
once: Ensures the callback list can only be fired once ( like a Deferred).
memory: Keeps track of previous values and will call any callback added after the list has been fired right away with the latest "memorized" values (like a Deferred).
unique: Ensures a callback can only be added once (so there are no duplicates in the list).
stopOnFalse: Interrupts callings when a callback returns false.
By default a callback list will act like an event callback list and can be "fired" multiple times.
Two specific methods were being used above: .add() and .fire(). The .add() method supports adding new callbacks to the callback list, while the .fire() method executes the added functions and provides a way to pass arguments to be processed by the callbacks in the same list.
Use Callbacks to implement publish-subscribe mode pub/sub: (official document)
jQuery.Topic = function ( id )
{
var callbacks,
method,
topic = id && topics[id];
if ( !topic )
{
callbacks = jQuery.Callbacks();
topic = {
publish: callbacks.fire,
subscribe: callbacks.add,
unsubscribe: callbacks.remove
};
if ( id )
{
topics[id] = topic;
}
}
return topic;
};
使用
$.Topic( 'mailArrived' ).publish( { title: 'mail title', content: 'mail content' } );
实现了其余的全部功能 :callbacks.disable , callbacks.disabled, callbacks.fired,callbacks.fireWith, callbacks.lock, callbacks.locked ,然后重构了下代码结构, 将实现放入了匿名函数内, 然后通过工厂方法 window.callbacks 返回实例,以免每次使用必须 new .
具体代码如下, 有兴趣和时间的可以对照jQuery版本的Callbacks对比下 :
if ( typeof options === 'string' && options.trim() !== '' )
{
var opsArray = options.split( /\s+/ );
for ( var i = 0; i < options.length; i++ )
{
if ( opsArray[i] === 'once' )
ops.once = true;
else if ( opsArray[i] === 'memory' )
ops.memory = true;
else if ( opsArray[i] === 'unique' )
ops.unique = true;
else if ( opsArray[i] === 'stopOnFalse' )
ops.stopOnFalse = true;
}
}
function hasName( name )
{
var h = false;
if ( typeof name === 'string'
&& name !== null
&& name.trim() !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === name )
{
h = true;
break;
}
}
}
return h;
}
// add a function
this.add = function ( fn )
{
if ( typeof fn === 'function' )
{
if ( ops.unique )
{
// check whether it had been added before
if ( fn.name !== '' && hasName( fn.name ) )
{
return this;
}
}
ar.push( fn );
if ( ops.memory )
{
// after added , call it immediately
fn.call( this, lastArgs );
}
}
return this;
};
// remove a function
this.remove = function ( fn )
{
if ( typeof ( fn ) === 'function'
&& fn.name !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === fn.name )
{
ar.splice( i, 1 );
}
}
}
return this;
};
// remove all functions
this.empty = function ()
{
ar.length = 0;
return this;
};
// check whether it includes a specific function
this.has = function ( fn )
{
var f = false;
if ( typeof ( fn ) === 'function'
&& fn.name !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === fn.name )
{
f = true;
break;
}
}
}
return f;
};
this.disable = function ()
{
_disabled = true;
return this;
};
this.disabled = function ()
{
return _disabled;
};
this.fired = function ()
{
return firedTimes > 0;
};
function _fire( context, args )
{
if ( _disabled || ops.once && firedTimes > 0 || _locked )
{
return;
}
if ( ar.length > 0 )
{
var r;
for ( var i = 0; i < ar.length; i++ )
{
r = ar[i].call( context, args );
if ( ops.stopOnFalse && r === false )
{
break;
}
}
}
firedTimes++;
if ( ops.memory )
{
lastArgs = args;
}
};
this.fireWith = function ( context, args )
{
context = context || this;
_fire( context, args );
return this;
};
this.fire = function ( args )
{
_fire( this, args );
return this;
};
this.lock = function ()
{
_locked = true;
return this;
};
this.locked = function ()
{
return _locked;
};
};
// exposed to global as a factory method
window.callbacks = function ( options )
{
return new Callbacks( options );
};
} )( window );