使用graphics.py实现2048小游戏
1、过年的时候在手机上下载了2048玩了几天,心血来潮决定用py写一个,刚开始的时候想用QT实现,发现依赖有点大。正好看到graphics.py是基于tkinter做的封装就拿来练手,并借用了CSDN一位朋友封装的model.py(2048逻辑部分)
2、由于是练手的所以不免有写的不好的地方请大家喷的轻点。
先看看演示图片
附上源码:
2048主程
#-*-coding:utf-8-*-
#python3.3.5
from graphics import*
from tkinter.messagebox import askquestion
from tkinter.messagebox import showinfo
import time,random,model,configparser
import GUI_2048 as g
class Application():
'''
初始化应用程序
'''
def __init__(self):
self.matrix = model.init()
self.win = g.init()
self.create_r_2048(self.win)
self.show_matrix(self.matrix)
self.win.master.bind("
while 1:
update()
'''
创建网格上的16个方格、最佳成绩、当前分数
'''
def create_r_2048(self,win):
p = Point(10, 190)
n = 4
self.rt = [0 for row in range(n*n)]
for i in range(n):
for a in range(n):
_p = Point(p.x + 60*i, p.y + 60*a)
self.rt[i+4*a] = g.rectangle_2048(win,_p)
#最佳成绩
self.zjcj = g._text(win,Point(135, 60 + 30),Point(135 + 115, 60 + 30 + 30),self.getMaxScore())
#当前分数
self.dqjf = g._text(win,Point(135, 120 + 30),Point(135 + 115, 120 + 30 + 30),'0')
'''
从配置文件中获取最佳成绩
'''
def getMaxScore(self):
config = configparser.ConfigParser()
config.read('config.ini')
maxScore = config.get("Score", "maxScore")
return maxScore
'''
把最佳成绩写入配置文件
'''
def setMaxScore(self,score):
config = configparser.ConfigParser()
config.optionxform = str
config.read('config.ini')
config.set("Score", "maxScore",str(score))
config.write(open("config.ini", "w"))
'''
初始化数据和界面,在游戏结束后调用
'''
def my_init(self):
maxScore = self.getMaxScore()
if int(maxScore) self.setMaxScore(model.getScore())
self.zjcj.setText(model.getScore())
matrix = model.init()
self.dqjf.setText(model.getScore())
return matrix
'''
绑定键盘事件 捕获上下左右和Q键
'''
def bind_key(self, event):
'''
key event
'''
if model.is_over(self.matrix):
if askquestion("GAME OVER","GAME OVER!\nDo you want to init it?") == 'yes':
self.matrix = self.my_init()
self.show_matrix(self.matrix)
return
else:
self.win.close()
else:
if event.keysym.lower() == "q":
self.win.close()
elif event.keysym == "Left":
self.matrix = model.move_left(self.matrix)
elif event.keysym == "Right":
self.matrix = model.move_right(self.matrix)
elif event.keysym == "Up":
self.matrix = model.move_up(self.matrix)
elif event.keysym == "Down":
self.matrix = model.move_down(self.matrix)
if event.keysym in ["q", "Left", "Right", "Up", "Down"]:
try:
self.matrix = model.insert(self.matrix)
self.dqjf.setText(model.getScore())
self.show_matrix(self.matrix)
except:
pass
if model.is_win(self.matrix):
if askquestion("WIN","You win the game!\nDo you want to init it?") == 'yes':
self.matrix = self.my_init()
self.show_matrix(self.matrix)
return
else:
self.win.close()
'''
从二维数组中获取结果数据并展示在16方格中
'''
def show_matrix(self, matrix):
for i in range(16):
num = matrix[i//4][i%4]
print(num)
if num == 0:
num = ''
self.rectangle_2048(i,num)
'''
对16个方格做颜色和数字变更
'''
def rectangle_2048(self,i,num):
c = color_rgb(200, 190, 180)
if num == 2:
c = color_rgb(240, 230, 220)
elif num == 4:
c = color_rgb(240, 220, 200)
elif num == 8:
c = color_rgb(240, 180, 120)
elif num == 16:
c = color_rgb(240, 140, 90)
elif num == 32:
c = color_rgb(240, 120, 90)
elif num == 64:
c = color_rgb(240, 90, 60)
elif num == 128:
c = color_rgb(240, 90, 50)
elif num == 256:
c = color_rgb(240, 200, 70)
elif num == 512:
c = color_rgb(240, 200, 70)
elif num == 1024:
c = color_rgb(0, 130, 0)
elif num == 2048:
c = color_rgb(0, 130, 0)
'''
循环设置颜色和数字
'''
self.rt[i][0].setFill(c)
self.rt[i][1].setText(num)
#main
Application()
2048gui部分
#-*-coding:utf-8-*-
#python3.3.5
from graphics import*
#初始化并构建2048界面
def init():
win = GraphWin("2048", 260, 450)
win.master.geometry('+400+150') #屏幕位置
c = color_rgb(206, 194, 180)
win.setBackground(c)
hint(win)
_title(win)
_grid(win)
maxScore(win)
curScore(win)
return win
#2048方格
def rectangle_2048(win, p1 = Point(10, 10),txt='',c = color_rgb(206, 194, 180)):
p2 = Point(p1.x + 60, p1.y + 60)
r = _rectangle(win,p1,p2,c)
t = _text(win,p1,p2,txt)
return r,t
#挂牌
def hint(win,p1 = Point(10, 10)):
p2 = Point(p1.x + 240, p1.y + 40)
c = color_rgb(187, 173, 164)
_rectangle(win,p1,p2,c)
t = _text(win,p1,p2,'真英雄 挑战2048~')
t.setTextColor(color_rgb(238, 231, 221))
return t
#标题logo
def _title(win,p1 = Point(10, 60)):
p2 = Point(p1.x + 120, p1.y + 120)
c = color_rgb(228, 184, 0)
_rectangle(win,p1,p2,c)
t = Text(Point((p2.x + p1.x) / 2, (p2.y + p1.y) / 2), '2048')
t.setSize(35)
t.setStyle('bold')
t.setTextColor('white')
t.draw(win)
#画正方形
def _rectangle(win,p1,p2,c):
r = Rectangle(p1, p2)
r.setFill(c)
r.setOutline(color_rgb(198, 186, 174))
r.draw(win)
return r
#写文字
def _text(win,p1,p2,txt):
t = Text(Point((p2.x + p1.x) / 2, (p2.y + p1.y) / 2), txt)
t.draw(win)
return t
#网格
def _grid(win,p1 = Point(10, 190)):
#上面
p_u_1 = Point(p1.x + 60, p1.y)
p_u_2 = Point(p1.x + 120, p1.y)
p_u_3 = Point(p1.x + 180, p1.y)
p_u_4 = Point(p1.x + 240, p1.y)
#左面
p_l_1 = Point(p1.x, p1.y + 60)
p_l_2 = Point(p1.x, p1.y + 120)
p_l_3 = Point(p1.x , p1.y + 180)
p_l_4 = Point(p1.x , p1.y + 240)
#右面
p_r_1 = Point(p1.x + 240, p1.y + 60)
p_r_2 = Point(p1.x + 240, p1.y + 120)
p_r_3 = Point(p1.x + 240, p1.y + 180)
p_r_4 = Point(p1.x + 240, p1.y + 240)
#下面
p_d_1 = Point(p1.x + 60 , p1.y + 240)
p_d_2 = Point(p1.x + 120 , p1.y + 240)
p_d_3 = Point(p1.x + 180 , p1.y + 240)
p_d_4 = Point(p1.x + 240 , p1.y + 240)
c = color_rgb(198, 186, 174)
#画横线
l_W_1 = Line(p1, p_u_4)
l_W_2 = Line(p_l_1, p_r_1)
l_W_3 = Line(p_l_2, p_r_2)
l_W_4 = Line(p_l_3, p_r_3)
l_W_5 = Line(p_l_4, p_r_4)
l_W_1.setFill(c)
l_W_2.setFill(c)
l_W_3.setFill(c)
l_W_4.setFill(c)
l_W_5.setFill(c)
l_W_1.draw(win)
l_W_2.draw(win)
l_W_3.draw(win)
l_W_4.draw(win)
l_W_5.draw(win)
#画竖线
l_H_1 = Line(p1, p_l_4)
l_H_2 = Line(p_u_1, p_d_1)
l_H_3 = Line(p_u_2, p_d_2)
l_H_4 = Line(p_u_3, p_d_3)
l_H_5 = Line(p_u_4, p_d_4)
l_H_1.setFill(c)
l_H_2.setFill(c)
l_H_3.setFill(c)
l_H_4.setFill(c)
l_H_5.setFill(c)
l_H_1.draw(win)
l_H_2.draw(win)
l_H_3.draw(win)
l_H_4.draw(win)
l_H_5.draw(win)
#最佳成绩
def maxScore(win,p1 = Point(135, 60)):
p2 = Point(p1.x + 115, p1.y + 30)
c = color_rgb(187, 173, 164)
_rectangle(win,p1,p2,c)
_text(win,p1,p2,'最佳成绩:')
#当前分数
def curScore(win,p1 = Point(135, 120)):
p2 = Point(p1.x + 115, p1.y + 30)
c = color_rgb(187, 173, 164)
_rectangle(win,p1,p2,c)
_text(win,p1,p2,'当前分数:')
以上就是本文的全部内容了,希望大家能够喜欢。

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics



VS Code can run on Windows 8, but the experience may not be great. First make sure the system has been updated to the latest patch, then download the VS Code installation package that matches the system architecture and install it as prompted. After installation, be aware that some extensions may be incompatible with Windows 8 and need to look for alternative extensions or use newer Windows systems in a virtual machine. Install the necessary extensions to check whether they work properly. Although VS Code is feasible on Windows 8, it is recommended to upgrade to a newer Windows system for a better development experience and security.

In VS Code, you can run the program in the terminal through the following steps: Prepare the code and open the integrated terminal to ensure that the code directory is consistent with the terminal working directory. Select the run command according to the programming language (such as Python's python your_file_name.py) to check whether it runs successfully and resolve errors. Use the debugger to improve debugging efficiency.

VS Code can be used to write Python and provides many features that make it an ideal tool for developing Python applications. It allows users to: install Python extensions to get functions such as code completion, syntax highlighting, and debugging. Use the debugger to track code step by step, find and fix errors. Integrate Git for version control. Use code formatting tools to maintain code consistency. Use the Linting tool to spot potential problems ahead of time.

VS Code extensions pose malicious risks, such as hiding malicious code, exploiting vulnerabilities, and masturbating as legitimate extensions. Methods to identify malicious extensions include: checking publishers, reading comments, checking code, and installing with caution. Security measures also include: security awareness, good habits, regular updates and antivirus software.

Python excels in automation, scripting, and task management. 1) Automation: File backup is realized through standard libraries such as os and shutil. 2) Script writing: Use the psutil library to monitor system resources. 3) Task management: Use the schedule library to schedule tasks. Python's ease of use and rich library support makes it the preferred tool in these areas.

VS Code is the full name Visual Studio Code, which is a free and open source cross-platform code editor and development environment developed by Microsoft. It supports a wide range of programming languages and provides syntax highlighting, code automatic completion, code snippets and smart prompts to improve development efficiency. Through a rich extension ecosystem, users can add extensions to specific needs and languages, such as debuggers, code formatting tools, and Git integrations. VS Code also includes an intuitive debugger that helps quickly find and resolve bugs in your code.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Golang is more suitable for high concurrency tasks, while Python has more advantages in flexibility. 1.Golang efficiently handles concurrency through goroutine and channel. 2. Python relies on threading and asyncio, which is affected by GIL, but provides multiple concurrency methods. The choice should be based on specific needs.
