


Sharing of career strength in different versions of 'Adventure Battle' in different periods
"Adventure Battle" has gone through version changes, and the powerful professions in each era have their own characteristics. In the early days, warriors dominated with their tenacity and strength; later, mages emerged with high damage and crowd control; and in the new version, hunters became popular with their flexible mobility and long-range strikes. At the same time, updates to back accessories, mounts, flying pets, artifacts and other equipment also provide more possibilities for each profession, making the adventure more colorful. No matter which profession you are a loyal player, you can find your own stage in "Adventure Battle".
Introduction to the strength of each version of Adventure Battle in different periods
The first stage: the era of chaos. At the beginning of the server opening stage, whoever is handsome will be chosen and that will be the end of it.
The second stage: Demonic spirits dominate the screen, and counterattack warriors take a share of the pie. There is no lightning attack. The monster's 6 skills crit down, and the battle ends in 3 seconds. Later, it is found that the counterattack warrior can block it, and the monster is sent away with a backhand.
The third stage: Healing masters rise strongly, and the proportion of counterattack fighters is low. Everyone found that the skill CD reduction of the healer is so useful in PVP. It can completely crush the demon spirits. Moreover, after the adjustment of the arena, each battle will not be less than 15 seconds. The advantage of the demon spirits is gone. Relative to Yuling, it has obvious advantages. In addition, because there are too few competitive rewards and gameplay, some bosses gave up counterattacking warriors and picked up magic staffs to heal spirits.
The fourth stage: Archers, looking at the mountains and small mountains. With the advent of the Wuhun system, everyone has figured out the damage caused by physical critical hits, and found that the damage caused by physical critical hits is terrifying. At this time, Shadow Hunter's level 100 skill triggers a critical hit and increases the attack bonus by 100%, leaving the slave behind.
The fifth stage: planning to cut in half, and finally become a god with a crossbow. The planner gradually felt that the archer was too strong, so he cut it in the middle and directly reduced the 100% increase in attack bonus to 40% after triggering a critical hit. Everyone turned around
The sixth stage: Awakening stage, PK heals the spirit and defeats the crossbow shooter. The PVP gameplay is gradually getting stronger, and the rewards are getting more and more. The crossbowman PK is not so strong anymore. The main reason is that everyone knows that critical hit resistance must be stacked. Once the critical hit resistance is increased, the crossbow cannot be hit.
The seventh stage: The soul is restored and a hundred flowers bloom, and the crossbowman remains the same. Yuling has various combinations, but the mainstream is still the skill critical hit, stun/crit hit
Stage 8: When Gatlin comes out, who will compete with him? Gatlin's powerful fire suppression makes the Crossbow family unique
Stage 9: Skill damage reduction and repair, the crossbowmen are the only ones to show off. On November 3, the bug of damage reduction taking effect on skills was fixed. Skill critical hits are still independent of skill damage.
The tenth stage: Artifact enchantment, healing spirit rises. The artifact enchantment system was updated on November 28th. Skill critical hits are positively related to skill damage, and skill critical hits have no corresponding skill critical hit resistance and restraint.
Stage 11: As soon as Yulongxing comes out, the spirit will become stronger and the battle will be easier. Let the already strong Healing players directly reach a higher level
The twelfth stage: The frost and ice phoenix dance to cool down the spirit healer. On February 24th, the sixth back decoration in the game was released - Frost Ice Phoenix Dance. Let Yu Ling's suppression power against the crossbowmen be weakened
Stage Thirteen (1): As soon as the eternal equipment comes out, everyone shouts to fight the spirit.
The thirteenth stage (2): As soon as the eternal equipment comes out, a new genre is derived - the blood crossbow and the recovery method.
Stage 14: Frog Artifact, a heaven-defying mechanism. On March 15, the Frog Artifact was released, benefiting from the huge increase in blood volume of the eternal equipment and its heaven-defying mechanism-position determination. There are frog artifacts to suppress but there are no frog artifacts.
Stage 15: Seriously injured artifact, suppressing recovery methods and reverting to white skin. On April 15th, a specific restrained recovery and healing artifact was released - pay attention to propriety, specifically used to restrain recovery methods and reverse white skin.
Stage 16: The maximum percentage of health is revealed. After the eternal equipment came out, the maximum percentage of health damage began to be favored by planners. Although Bleeding can ignore lightning, it is not very effective because it cannot critically hit.
The above is the detailed content of Sharing of career strength in different versions of 'Adventure Battle' in different periods. For more information, please follow other related articles on the PHP Chinese website!

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