Many friends are asking how to create animation path constraints in 3Dmax? For this reason, PHP editor Baicao specially brings you a detailed tutorial, from basic concepts to specific steps, to teach you step by step to master this technique. By reading this article, you will learn how to use path constraints to create realistic animation effects, allowing your 3D model to move along a specified path, adding more flexibility to your work.
1. First open the 3dmax file, click on the Create panel, select a [Sphere], and drag out a sphere in any view.
2. Then select the [Graphics] panel, select [Line], and draw a route to be used as a constraint path in any view.
3. Then select the sphere, select the [Animation] option on the menu bar, find [Constraints] in [Animation], and then select [Path Constraints] in [Constraints].
4. After selecting [Path Constraint], you will find a dotted path between the sphere and the mouse cursor, and a panel to constrain the path will automatically pop up next to it.
5. At this time, place the mouse cursor on the previously created path, it will be in the X[ state, and then click the left mouse button to bind the path. At this time, you will find that there is The object selected by the path constraint appears, and an animation time is automatically generated below the timeline.
6. Finally, click the play button in the lower right corner to play, and you will find that the sphere has moved along the created path.
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