When mapping Revit family components, we often encounter the problem of being unable to fit the surface. PHP editor Baicao brings you a simple method to solve this problem. Simply follow these steps to easily implement surface mapping. The following content details the specific steps to help you solve this problem.
Open the material browser, find the corresponding material name, click the rectangular box behind [Image] in the [General] menu in the appearance window, and select the image that needs to be added.
Click the small triangle on the right side of the image rectangle to expand it, select the [Edit Image] command, enter the [Texture Editor] dialog box, and edit and modify the image.
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