How to create multiple UV layouts for blender objects How to create multiple UV layouts in blender

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Release: 2024-06-02 20:24:04
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Do you need to create multiple UV layouts for Blender objects to customize textures? Blender's UV layout system lets you control how your model's textures appear in 3D space. Understanding how to create multiple UV layouts is crucial as it can help you optimize texture space, reduce image distortion, and create more realistic renders. In this article, PHP editor Yuzi will guide you step-by-step through the method of creating multiple UV layouts in Blender, allowing you to maximize the texture potential of your model. Read on for detailed instructions and practical examples.

First we open the blender window and create a simple model in it. Here we create a cube model.

blender物体怎么创建多个UV布局 blender多个UV布局的创建方法

At the top of the window we switch to the UV Editing layout window, select the cube to enter editing mode and select the U key to expand.

blender物体怎么创建多个UV布局 blender多个UV布局的创建方法

Then we created a default UV layout, opened the object data properties on the right, and there is a UV map. The first one is our current layout.

blender物体怎么创建多个UV布局 blender多个UV布局的创建方法

Then we click the plus sign on the right to add a new UVMap2. This is the save name of our second layout.

blender物体怎么创建多个UV布局 blender多个UV布局的创建方法

After the addition is completed, we select it, then edit the mode again, and expand the UV layout in different ways to store it in this UVMap2.

In the same way we can create multiple UV layouts for this cube, and click the camera icon to the right of its name to set the default layout.

blender物体怎么创建多个UV布局 blender多个UV布局的创建方法

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