Home Backend Development Golang How to deploy Go WebSocket in production environment?

How to deploy Go WebSocket in production environment?

Jun 04, 2024 am 11:59 AM
go

Deploying a WebSocket server in Go requires the following steps: Select and configure a web server to support WebSocket. Start the Go WebSocket server using the http.ListenAndServe function. Handle WebSocket connections, including sending and receiving messages, in the WebSocketHandler function. Practical case shows how to deploy a simple WebSocket server using Go and Nginx.

Go WebSocket 如何在生产环境中部署?

Go WebSocket: Deployment Guide in Production

In modern web development, WebSocket is a crucial Technology that allows two-way, real-time communication between servers and clients. The Go language natively supports WebSocket, enabling developers to create robust and efficient WebSocket servers.

Deploying WebSocket Server

Deploying a Go WebSocket server in a production environment requires several steps:

  1. Select a Web Server : You can use any web server that is HTTP/1.1 compliant and supports the WebSocket protocol, such as Nginx, Apache, or Caddy.
  2. Configure the web server: Configure your web server to forward WebSocket requests to your Go server. For example, in Nginx you can add the following line to your configuration file:
location /ws {
  proxy_pass http://localhost:8080;
  proxy_websocket on;
  proxy_http_version 1.1;
  proxy_set_header Upgrade $http_upgrade;
  proxy_set_header Connection "Upgrade";
}
Copy after login
Copy after login
  1. Start the Go server: Use http.ListenAndServe Function starts your Go WebSocket server on the specified port. For example:
package main

import (
  "log"
  "net/http"
)

func main() {
  mux := http.NewServeMux()

  // 添加 WebSocket 处理程序
  mux.HandleFunc("/ws", WebSocketHandler)

  log.Printf("Server listening on port 8080")
  http.ListenAndServe(":8080", mux)
}
Copy after login

WebSocketHandler Function handles incoming WebSocket connections. It can send and receive messages, handle errors, and close connections.

Practical case:

The following is an example of deploying a simple WebSocket server using Go and Nginx:

  1. In the Go code, create The following WebSocket handler:
func WebSocketHandler(w http.ResponseWriter, r *http.Request) {
  upgrader := websocket.Upgrader{
    ReadBufferSize:  1024,
    WriteBufferSize: 1024,
  }

  conn, err := upgrader.Upgrade(w, r, nil)
  if err != nil {
    w.WriteHeader(http.StatusBadRequest)
    return
  }
  defer conn.Close()

  // 从客户端接收并回显消息
  for {
    messageType, p, err := conn.ReadMessage()
    if err != nil {
      log.Println(err)
      break
    }
    conn.WriteMessage(messageType, p)
  }
}
Copy after login
  1. In the Nginx configuration file, add the following WebSocket forwarding configuration:
location /ws {
  proxy_pass http://localhost:8080;
  proxy_websocket on;
  proxy_http_version 1.1;
  proxy_set_header Upgrade $http_upgrade;
  proxy_set_header Connection "Upgrade";
}
Copy after login
Copy after login
  1. Build and run the Go server:
$ go build
$ ./websocket-server
Copy after login
  1. In your browser, connect to the WebSocket endpoint:
ws://localhost:8080/ws
Copy after login

Now you can interact with the server, sending and receiving real-time messages.

The above is the detailed content of How to deploy Go WebSocket in production environment?. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

How to send Go WebSocket messages? How to send Go WebSocket messages? Jun 03, 2024 pm 04:53 PM

In Go, WebSocket messages can be sent using the gorilla/websocket package. Specific steps: Establish a WebSocket connection. Send a text message: Call WriteMessage(websocket.TextMessage,[]byte("Message")). Send a binary message: call WriteMessage(websocket.BinaryMessage,[]byte{1,2,3}).

In-depth understanding of Golang function life cycle and variable scope In-depth understanding of Golang function life cycle and variable scope Apr 19, 2024 am 11:42 AM

In Go, the function life cycle includes definition, loading, linking, initialization, calling and returning; variable scope is divided into function level and block level. Variables within a function are visible internally, while variables within a block are only visible within the block.

How to match timestamps using regular expressions in Go? How to match timestamps using regular expressions in Go? Jun 02, 2024 am 09:00 AM

In Go, you can use regular expressions to match timestamps: compile a regular expression string, such as the one used to match ISO8601 timestamps: ^\d{4}-\d{2}-\d{2}T \d{2}:\d{2}:\d{2}(\.\d+)?(Z|[+-][0-9]{2}:[0-9]{2})$ . Use the regexp.MatchString function to check if a string matches a regular expression.

The difference between Golang and Go language The difference between Golang and Go language May 31, 2024 pm 08:10 PM

Go and the Go language are different entities with different characteristics. Go (also known as Golang) is known for its concurrency, fast compilation speed, memory management, and cross-platform advantages. Disadvantages of the Go language include a less rich ecosystem than other languages, a stricter syntax, and a lack of dynamic typing.

How to avoid memory leaks in Golang technical performance optimization? How to avoid memory leaks in Golang technical performance optimization? Jun 04, 2024 pm 12:27 PM

Memory leaks can cause Go program memory to continuously increase by: closing resources that are no longer in use, such as files, network connections, and database connections. Use weak references to prevent memory leaks and target objects for garbage collection when they are no longer strongly referenced. Using go coroutine, the coroutine stack memory will be automatically released when exiting to avoid memory leaks.

How to view Golang function documentation in the IDE? How to view Golang function documentation in the IDE? Apr 18, 2024 pm 03:06 PM

View Go function documentation using the IDE: Hover the cursor over the function name. Press the hotkey (GoLand: Ctrl+Q; VSCode: After installing GoExtensionPack, F1 and select "Go:ShowDocumentation").

A guide to unit testing Go concurrent functions A guide to unit testing Go concurrent functions May 03, 2024 am 10:54 AM

Unit testing concurrent functions is critical as this helps ensure their correct behavior in a concurrent environment. Fundamental principles such as mutual exclusion, synchronization, and isolation must be considered when testing concurrent functions. Concurrent functions can be unit tested by simulating, testing race conditions, and verifying results.

Things to note when Golang functions receive map parameters Things to note when Golang functions receive map parameters Jun 04, 2024 am 10:31 AM

When passing a map to a function in Go, a copy will be created by default, and modifications to the copy will not affect the original map. If you need to modify the original map, you can pass it through a pointer. Empty maps need to be handled with care, because they are technically nil pointers, and passing an empty map to a function that expects a non-empty map will cause an error.

See all articles