A function pointer is a pointer to a function that allows dynamic calling of functions, thereby enhancing code reusability. For example, you can create a general discount calculation function that accepts a function pointer as a parameter, and create different functions for different discount types to implement different discount calculations by passing different function pointers. In C++, the sorting strategy function pointer can be used to sort the student list according to the sorting strategy, demonstrating the application of function pointers in code reuse.
A function pointer is a pointer to a function , allowing us to call functions dynamically. Its type is a pointer to the function's return value type (or void). For example:
typedef int (*function_ptr)(int);
This defines a pointer type to a function that returns type int.
The main advantage of using function pointers is their code reusability. By using function pointers, we can avoid writing the same code segment repeatedly.
Consider a scenario where you have a function for calculating discounts:
double calculate_discount(double price, double discount_percentage) { return price * (1 - discount_percentage); }
Using function pointers, we can create a generic discount calculation function , which accepts a function pointer as parameter:
double apply_discount(double price, function_ptr discount_function) { return discount_function(price); }
Now we can create different functions for different discount types and pass them to the apply_discount
function:
double flat_discount_function(double price) { // 计算固定折扣 } double percentage_discount_function(double price) { // 计算百分比折扣 }
This way we can implement different calculation methods for discounts by passing different function pointers.
The following is a C++ code example that demonstrates how to use function pointers to enhance code reusability:
#include <iostream> #include <vector> using namespace std; // 学生类 class Student { public: string name; int score; }; // 排序策略函数指针类型 typedef bool (*sort_strategy_ptr)(const Student&, const Student&); // 排序策略:按名称升序 bool sort_by_name_ascending(const Student& a, const Student& b) { return a.name < b.name; } // 排序策略:按分数降序 bool sort_by_score_descending(const Student& a, const Student& b) { return a.score > b.score; } // 根据排序策略函数指针对学生列表进行排序 void sort_students(vector<Student>& students, sort_strategy_ptr sort_strategy) { sort(students.begin(), students.end(), sort_strategy); } int main() { // 初始化学生列表 vector<Student> students = { {"John", 85}, {"Jane", 90}, {"Peter", 75}, {"Mary", 80} }; // 按名称升序排序 sort_students(students, sort_by_name_ascending); // 输出按名称排序后的列表 for (const Student& student : students) { cout << student.name << " " << student.score << endl; } // 按分数降序排序 sort_students(students, sort_by_score_descending); // 输出按分数排序后的列表 for (const Student& student : students) { cout << student.name << " " << student.score << endl; } return 0; }
In this example, we define a sorting strategy Function pointer types, with specific functions created for different collations. We then pass the sort strategy function pointer to the sort_students
function to sort the list of students in the desired order. This shows how function pointers can be used to enhance code reusability.
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