How does Go WebSocket work with other protocols?
Go WebSocket works with other protocols, including: HTTP/HTTPS: WebSocket typically runs on top of HTTP/HTTPS, with the WebSocket protocol negotiated through a handshake process. gRPC: gRPC is an RPC framework that integrates with WebSocket to make low-latency, high-throughput RPC calls between clients and servers.
How Go WebSocket works with other protocols
WebSocket is a protocol for full-duplex communication between a client and a server. It is commonly used to build real-time applications such as chat, messaging, and games. WebSocket can be used in a wide range of scenarios with other protocols such as HTTP, HTTPS, gRPC and WebSockets.
Using HTTP and HTTPS
WebSocket typically runs on top of HTTP or HTTPS. When a client establishes a WebSocket connection to the server, it first sends an HTTP request containing a special header called "Upgrade" with its value set to "websocket". The server responds to this request with an "Upgrade" header whose value is also set to "websocket". This handshake process enables the client and server to negotiate the use of the WebSocket protocol and establish a full-duplex communication channel over HTTP/HTTPS.
import ( "fmt" "log" "net/http" "github.com/gorilla/websocket" ) const ( port = ":8080" ) var upgrader = websocket.Upgrader{ ReadBufferSize: 1024, WriteBufferSize: 1024, } func main() { http.HandleFunc("/", indexHandler) http.HandleFunc("/ws", websocketHandler) log.Printf("Listening on port %s", port) if err := http.ListenAndServe(port, nil); err != nil { log.Fatal(err) } } func indexHandler(w http.ResponseWriter, r *http.Request) { fmt.Fprintf(w, "Welcome to the WebSocket page.") } func websocketHandler(w http.ResponseWriter, r *http.Request) { conn, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Fatal(err) } defer conn.Close() for { mt, message, err := conn.ReadMessage() if err != nil { log.Println(err) conn.Close() break } if err := conn.WriteMessage(mt, message); err != nil { log.Println(err) conn.Close() break } } }
Using gRPC
gRPC is a high-performance remote procedure call (RPC) framework that can be used with WebSocket. The client uses gRPC functions to call server-side methods, and the server-side method uses WebSocket to send responses. This integration allows applications to handle RPC calls in a low-latency, high-throughput manner.
import ( "context" "fmt" "log" "net/http" "github.com/grpc-ecosystem/grpc-gateway/v2/runtime" "github.com/gorilla/websocket" "google.golang.org/protobuf/proto" ) const ( port = ":8080" grpcAddr = ":50051" ) var upgrader = websocket.Upgrader{} var mux *runtime.ServeMux func main() { mux = runtime.NewServeMux() grpcConn, err := grpc.DialContext( context.Background(), grpcAddr, grpc.WithInsecure(), ) if err != nil { log.Fatal(err) } // 注册 gRPC 服务到网关。 if err := helloworldpb.RegisterGreeterHandler(context.Background(), mux, grpcConn); err != nil { log.Fatal(err) } http.HandleFunc("/", indexHandler) http.HandleFunc("/grpc-ws", websocketHandler) log.Printf("Listening on port %s", port) if err := http.ListenAndServe(port, nil); err != nil { log.Fatal(err) } } func indexHandler(w http.ResponseWriter, r *http.Request) { fmt.Fprintf(w, "Welcome to the gRPC-WebSocket page.") } func websocketHandler(w http.ResponseWriter, r *http.Request) { conn, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Fatal(err) } defer conn.Close() for { mt, message, err := conn.ReadMessage() if err != nil { log.Println(err) conn.Close() break } req := &helloworldpb.HelloRequest{} if err := proto.Unmarshal(message, req); err != nil { log.Println(err) conn.Close() break } ctx := context.Background() resp, err := helloworldpb.NewGreeterClient(grpcConn).SayHello(ctx, req) if err != nil { log.Println(err) conn.Close() break } message, err := proto.Marshal(resp) if err != nil { log.Println(err) conn.Close() break } if err := conn.WriteMessage(mt, message); err != nil { log.Println(err) conn.Close() break } } }
The above is the detailed content of How does Go WebSocket work with other protocols?. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics





In Go, WebSocket messages can be sent using the gorilla/websocket package. Specific steps: Establish a WebSocket connection. Send a text message: Call WriteMessage(websocket.TextMessage,[]byte("Message")). Send a binary message: call WriteMessage(websocket.BinaryMessage,[]byte{1,2,3}).

In Go, the function life cycle includes definition, loading, linking, initialization, calling and returning; variable scope is divided into function level and block level. Variables within a function are visible internally, while variables within a block are only visible within the block.

In Go, you can use regular expressions to match timestamps: compile a regular expression string, such as the one used to match ISO8601 timestamps: ^\d{4}-\d{2}-\d{2}T \d{2}:\d{2}:\d{2}(\.\d+)?(Z|[+-][0-9]{2}:[0-9]{2})$ . Use the regexp.MatchString function to check if a string matches a regular expression.

Go and the Go language are different entities with different characteristics. Go (also known as Golang) is known for its concurrency, fast compilation speed, memory management, and cross-platform advantages. Disadvantages of the Go language include a less rich ecosystem than other languages, a stricter syntax, and a lack of dynamic typing.

Memory leaks can cause Go program memory to continuously increase by: closing resources that are no longer in use, such as files, network connections, and database connections. Use weak references to prevent memory leaks and target objects for garbage collection when they are no longer strongly referenced. Using go coroutine, the coroutine stack memory will be automatically released when exiting to avoid memory leaks.

View Go function documentation using the IDE: Hover the cursor over the function name. Press the hotkey (GoLand: Ctrl+Q; VSCode: After installing GoExtensionPack, F1 and select "Go:ShowDocumentation").

Unit testing concurrent functions is critical as this helps ensure their correct behavior in a concurrent environment. Fundamental principles such as mutual exclusion, synchronization, and isolation must be considered when testing concurrent functions. Concurrent functions can be unit tested by simulating, testing race conditions, and verifying results.

When passing a map to a function in Go, a copy will be created by default, and modifications to the copy will not affect the original map. If you need to modify the original map, you can pass it through a pointer. Empty maps need to be handled with care, because they are technically nil pointers, and passing an empty map to a function that expects a non-empty map will cause an error.
