The Go language scheduler is a non-preemptive scheduler that can manage the execution of Goroutine. It maintains a queue of Goroutines organized by priority: when a Goroutine completes, it returns to the scheduler. The scheduler removes completed Goroutines from the queue. The scheduler selects the highest priority Goroutine in the queue. The scheduler schedules selected Goroutines to available processors.
Scheduler implementation in Go language
Introduction
The scheduler is A key component of the Go runtime environment (runtime), responsible for managing the execution of Goroutines (lightweight threads). It decides when and on which CPU to run a Goroutine to fully utilize computer resources and improve program performance.
Scheduler design
The Go language scheduler is a non-preemptive scheduler. This means that it will not interrupt a running Goroutine, even if a higher priority Goroutine is ready to run. Instead, the current Goroutine must exit on a specific event (for example, an IO operation) before the scheduler selects the next Goroutine to run.
The scheduler maintains a Goroutine queue, called a queue. This queue is organized according to the priority of Goroutines, with higher priority Goroutines being queued in front of lower priority Goroutines.
Workflow
When a Goroutine completes, it returns to the scheduler. The scheduler will then:
Practical case
The following code example demonstrates how the scheduler in a Go program operates:
package main import ( "fmt" "runtime" "sync/atomic" "time" ) var counter int64 var wg sync.WaitGroup func main() { // 创建 50 个 Goroutine for i := 0; i < 50; i++ { wg.Add(1) go func() { defer wg.Done() for j := 0; j < 100000; j++ { atomic.AddInt64(&counter, 1) } }() } // 等待所有 Goroutine 完成 wg.Wait() fmt.Println("Final counter value:", counter) }
In this example:
Running this program will output:
Final counter value: 5000000
This output shows that the scheduler can effectively manage the concurrent execution of all 50 Goroutines and ensure the correctness of the final result.
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