In the fierce battle of "Dungeon and Fighter Origins", career point-adding strategy is the key to victory. Devil May Cry, as a popular profession in the game, has a variety of point-adding plans. PHP editor Strawberry explains in detail how to add points to Devil May Cry in the duel arena, and provides you with strategies for dominating the arena. This article will take an in-depth look at Devil May Cry’s point-adding techniques in the duel arena. By analyzing skill cooldown time, damage output and control capabilities, we will create an exclusive point-adding plan tailored for you. Follow our guidance to unleash the powerful potential of Devil May Cry and become invincible in the duel arena!
1. Must-have skills:
Magic crit, up Pick, Ghost Slash, Air Continuous Slash, Moonlight Slash, Death Tombstone, Dark Moon Arrival, Seal Release, Keja of Afterimage, Ghost Whip, Devouring Ghost Slash, Frost Saya, Ghost Shadow Flash, Ghost Slash: Fury , Carlo of Dark Flame, Dark Flame Sword, and Fear Halo.
2. Prerequisites and skills that only add level 1:
Three-stage slash level 1, Wave slash level 10, Cross slash level 1, Silver Light Falling Blade level 1, Block 1 Level 1, Kazan of Soul of Blades is level 1, Purumeng of Corrosion is level 3, Rakshasa of Plague is level 1.
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