How to adjust the bronze color in 3dmax? This is a common problem for 3dmax users. PHP editor Strawberry will bring you the 3dmax bronze coloring method today, taking you step by step to create a realistic bronze material and solving the 3dmax coloring problem for you. If you want to know more, please continue reading.
First open the material editor, select a material ball, give it a background, and assign the material to the objects in the scene.
Then use the color metal adjustment method to adjust. First copy the diffuse reflection color to the reflection, and adjust the diffuse reflection to a dark color.
Then give it a bigger blur, that is, increase the reflection glossiness slightly.
Then in the channel behind the bump, adjust the bump to roughly 20 and render again.
You can see it turning into a bronze color after that.
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