Dungeon and Fighter Origins Rost Raid Guide In Dungeon and Fighter Origins, Rost Raid is a challenge with a unique mechanism that requires teamwork to pass. This guide will explain the Rost raid style in detail and help you and your team overcome this challenge. For detailed strategies, please continue reading this article. PHP editor Xiaoxin will provide you with detailed processes, techniques and strategies.
1. First of all, there will be two roads in the first stage. The upper road is relatively easy, and the lower road is more difficult.
Stage one: First, in the first stage, fight the upper and lower roads (if someone drags you, the gangster will fight in the middle).
2. Then in the second interval, you need to proceed from the two entrances below the picture.
Second stage: In the second stage, there is a 1 vs. 1, and there is no 1 vs. 2 (you can come out to play a rest, but you have to wait if there is less than a minute left, otherwise the difficulty will be increased if you clear the map you played before. This is the easiest place to explode).
3. In the third stage, the two entrances are divided into difficulty 1 and difficulty 2.
Stage Three: In the third stage, just open two doors and then defeat the octopus (the blue goalkeeper has a 20-second invincibility mechanism. It is best to have an assistant or assistant C to fight, otherwise it will be a waste of time).
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