'Zenless Zone Zero' Brimstone Sound Engine Illustrated Book

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Release: 2024-07-11 11:40:56
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Analysis of the attribute effects of the new S-level audio engine Brimstone in "Zero Zero"! Hello all players of "Zero Zero", PHP editor Yuzi learned that the Binder is the S-class sound engine installed in the open beta of "Zero Zero", which can superimpose and strengthen the attack power of the agent. Brimstone is one of the components of the Binding One. So, what are the basic properties and effects of brimstone? Next, let us find out.

Zenless Zone Zero Brimstone Sound Engine Illustrated Book

Zero Zero Brimstone Audio Engine Illustrated Book

1. Audio Engine Attributes

S-level Audio Engine "Brimstone"

Note: The data in brackets are level 60 data

[Basic attributes] Basic attack power: 46 (684)

【Advanced Attributes】Attack Power: 12% (30%)

2. Sound Engine Effect

Note: 5★ data in brackets

For the [Strong Attack] character, the following effects can be triggered

"Fiery Breath"

[Normal Attack], [Dash Attack] or [Evasion Counterattack] When hitting an enemy, the wearer's attack power increases by 3.5% (7%), stacking up to 8 times, lasting 8 seconds, maximum within 0.5 seconds Triggered once, each layer of effect is resolved separately for duration.

Zenless Zone Zero Brimstone Sound Engine Illustrated Book

3. Audio engine introduction

The obsidian camp’s specially designed violent audio engine is loaded with quenching components and filled with forbidden-level fuel that has been transformed twice by ether technology. It can clean any battlefield with high temperatures. Rumor has it that the designer had dinner with Factory No. 11 when he was exchanging sound engine production ideas. An hour later, he decided to take revenge on every enemy for the pain he felt when tasting super spicy ramen.

"I like it very much. It is stable, efficient and practical. The high temperature can burn away the traces left on the blade during battle. It can also disinfect wounds when necessary... Why do you have to sit so far away?" - "No. 11 ”, introducing his audio engine to his teammates

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