In the Stone Age adventure mobile game "Clash of Clans", the pet system plays a crucial role. These exotic beasts can not only help players conquer the battlefield, but also bring a more relaxed and casual idle experience to the game. In order to help you have a deeper understanding of the pet system of "Clash of Clans", PHP editor Apple has specially compiled a detailed introduction for interested friends to consult.
[Pet System]
1. The protagonist can only carry one pet, and the pet is located below the protagonist during the battle
2. Pets can be selected to enter battle in the pet system. Going out of battle
3. Pet upgrades require the consumption of pet rations. Pet star upgrades require and can only consume pets with the same name.
Pets do not have health bars and absolute energy bars, so they will not be affected by damage or abnormal status. The pet's attack is affected by the protagonist's skills (for example, the probability of commanding the pet to release skills immediately). In addition, when pets attack, they can trigger corresponding combat skill effects.
In a fierce battle, your pet is not fragile glass and will not die easily. Even in difficult situations, it can still fight tenaciously and become your indispensable ally. Even when you are controlled and unable to move, your pet will attack on its own and assist you in output. Its tacit cooperation can even be seamlessly linked with your stunt skills to release powerful combined attack power. This loyal partner is more than just a cute doll, it is a powerful helper who is always by your side and provides reliable support. When you fight side by side, you can safely entrust part of your attention to your pet, because it will use its wisdom and loyalty to make up for your shortcomings and become an indestructible shield and sharp blade in your battle.
5. The pet's skills will not be affected by the current protagonist's gain attributes or negative attributes.
6. When you join the battle with a pet, you can provide attributes to the protagonist. When participating in the battle, when the turn of your action is reached, there is a certain probability of releasing skills
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