Do you know how to cultivate the skills of the Gonggong character in the mobile game "Flower Language Scroll"? Gonggong is positioned as a range control mage, with high spell damage bonus and control skills. Whether in PVP or PVE, they have shown great strength. Want to learn more about Gonggong’s skill training methods and improve your character’s combat effectiveness? Please continue reading the detailed training suggestions brought by php editor Xinyi, so that you can dominate the mobile game "Flower Language Volume"!
Faction: Earth
Hero: Gonggong
Positioning: Mage, group, displacement
Character background: Gonggong, named Kanghui, He is the ancient water god. He once fought with the God of Fire Zhurong, and then angered Buzhou Mountain, causing the pillars of heaven to break, the earth to stand apart, the sky to tilt to the northwest, the sun, moon and stars to shift, and the world to be in chaos.
Skill 1: Rushing Waves·Active
Skill description: Gonggong will crash to the ground, causing 80% of Gonggong’s attack spell damage to all enemies in the target range;
If the target’s weight is ≤3, push the target away
Saved version: group spell damage, target weight ≤3 causes displacement
Skill 2: Water Spirit·Passive
Skill description: Gonggong is the water god, has the power of water control, and increases his attack by 15% , life increased by 5%
saving version: increased attack, increased blood volume
Skill 3: Maelstrom Curse
Skill description: Gonggong releases a vortex, causing total damage to enemies within the target range every 1.5 seconds 30% spell damage of industrial attack; lasts 5 seconds,
If the target weight is ≤ 4, the target will be absorbed to the center, and the damage caused will be increased to 40%
Saving version: Continuously cause group spell damage in the range, the target weight ≤4 will cause displacement and increase damage
Skill 4: Undercurrent·Passive
Skill Description: Gonggong Waterbending is used for one's own purposes. There is a 10% chance of causing an additional 50% of the attack's spell damage to the target during normal attacks. ;
If the target weight ≤ 2, push the target away
Cost-saving version: single target attack, probability to increase spell damage, if the target weight ≤ 2, push it away
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