As an indispensable member of the pursuit system, Saladin plays a very important supporting role in "World Origin". His values and mechanics provide great help to the pursuit team, significantly improving the team's overall combat effectiveness. Below, PHP editor Xigua will take you to understand the specific content of Saladin and reveal the key role he plays in the pursuit system.
Attribute positioning
Saladin's attack range is 3, and he is positioned as an auxiliary. His panel is balanced, and his output is slightly lower than that of the same five-star attack hero, but his agility is very good and he is very versatile.
The built-in skill "The King's Division" is also quite powerful: 3 rounds before the start of the battle, the attack critical hit rate of our two cavalry friendly heroes is increased by 7.5% (at the beginning) (15% at full level) (affected by the agility attribute) ), the critical damage caused is increased by 5% (opening) (15% at full level). At the same time, when normal attacks and pursuit skills cause critical damage, there is a 75% chance of obtaining a combo status (an additional normal attack is performed, and a maximum of 3 pursuit statuses can be obtained in a single round).
Saladin's "King's Division" not only brings critical hit rate and critical damage to the team, but also has a crucial point. At that time, "King's Division" gave an "opening" BUFF that could not be dispelled.
Fetter of Destiny
Richard I appearing together with Saladin and Frederick I will trigger the "Iron-Blooded Century":
During the battle, the probability of triggering the pursuit skill of our army will increase by 3% (before the battle)
Iron Age - Cavalry: The pursuit skill damage caused by the Iron Age cavalry unit in the command and mid-level positions is increased by 4% (before the war).
Industrial Age - Cavalry: The damage caused by the pursuit skill of the Iron Age cavalry unit in the command and mid-level positions is increased by 5% (before the war).
There is no doubt that this is a destiny bond specifically designed for the pursuit team, and it is a very good damage-increasing bond.
Hero title
Righteous Strike: The chance of triggering the pursuit state with the built-in skill is increased by 10% (advanced 20%)
Agility: The agility attribute is increased by 12 points (before the battle)
Agility: Agility, Intelligence Attribute improvement (pre-war) by 6 points
Similarly, "Justice Strike", which can increase the combo probability of "King's Division", is the most practical, greatly improving the output and stability of the entire team.
In addition, the second choice of agility is also good. Agility can increase the critical hit rate. The agility is not as good as the first two, and the main intelligence is dispensable for Saladin.
Dismantling skill "Crown"
Passive skill, no need to activate and no effective distance.
"Coronation": In the first three rounds after the battle starts, the critical hit rate will be increased (passively) by 20%. Each round has a 70% chance of obtaining a combo effect and an additional normal attack.
The self-BUFF pursuit skills are very compatible with the pursuit team assisted by Saladin, which can provide more critical hit rate for the output and deliver more stable critical hit damage.
Skill combination and lineup recommendation
Saladin has many choices, such as the fate bond lineup "Richard I + Saladin + Frederick I", the strength of which is very stable by activating the fate bond. Among them, replacing "Frederick I" with "Duke Wellington" is also a good choice, and the overall difference will not be very big.
If players want more extreme output, they can use "Richard I + Victoria + Saladin". Additional auxiliary skills come in turns, and the explosion is extremely high. Although there is no meat, it avoids Saladin's own skills to a certain extent. Give BUFF to the shortcomings of the human shield, and all three heroes can take BUFF to deal damage.
The skill combination is similar to Victoria's pursuit system. It is recommended that in addition to the forwards in the tank position, pursuit output skills such as "Wrath of Faith" and "Left and Right Bow" or auxiliary skills to improve output capabilities can be used.
The only difference is that Saladin's dismantling skill "Coronation" is very important. It matches well with Saladin's own skills. Use it if you can.
Summary
Saladin’s built-in skills are very powerful and have sufficient values. The only shortcoming is that the critical hit and BUFF are too random. If the team does not have a critical hit rate, the output will be greatly reduced. Compare Looking at the face, it is not as stable as Victoria to some extent, and needs to be solved through more matching.
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