How to play Barbarian Fighter in Taris World? The barbarian warriors in the world of Taris are divided into two professions: thunder and ice. Many friends still don’t know how to play the Barbarian Fighter in the Taris World. The following is a summary of the output methods of the Barbarian Fighter in the Taris World. Let’s take a look.
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1. Thunder--Thunder Ax Flurry/Thunder Fury
Thunder Ax Flurry can replace Thunder Ax Flurry, and the rhythms of the two are different.
The former Fury of Thunder style has more stable damage, better non-burst period damage, smooth feel and high quality of small bursts, higher frequency of skill release, and less output vacuum period.
The latter style of Thunder Ax Flurry has a high burst, and there is a period of damage increase after the skill is used, but it requires a certain period of energy reserve period. You need to make a choice based on the actual BOSS mechanism.
2. Frozen--Storm Ax/Frost Cross
Frost Cross can replace the Storm Ax, and the functions of the two are different. The main feature of the Storm Ax style is blood recovery. Hitting the target will also reduce the cooling time, further reducing the cooling time of the Storm Ax. The self-care ability is relatively excellent, and coupled with a shield, it can effectively survive the high-pressure period of group blood loss. Suitable for combat with nannies who have permanent damage reduction BUFF. Loss of blood in the face of a group can buy more healing time for the nanny.
The characteristic of the latter Frost Cross style is to reduce the damage of the BOSS's next skill, and it can use the damage reduction obtained from Ice Vein Strike to provide indirect and direct double damage reduction bonuses. It is good in the face of high damage to tanks. processing capabilities.
Players choose according to the actual battle scenario. Storm Ax is recommended for group damage, and Frost Cross is recommended for death penalty (large damage to tanks).
2. Output/Healing Logic
The output logic of thunder talent is based on the acquisition of rational animal energy and balance
energy. The output rhythms of the two genres are quite different. The characteristic of the Fury of Thunder genre is that it does steady damage. You can use Fury of Thunder multiple times when you have more energy, and each time you use Fury of Thunder, you can increase the damage of the next wild strike, so the logic of this genre is It lies in connecting the strengthening bonus after each Fury of Thunder.
The characteristic of the Thunder Ax Flurry genre is the powerful burst. The higher the energy, the higher the damage of Thunder Ax Flurry (the damage of this skill is very considerable at high energy), and there is a period of damage increase after using the skill. Therefore, the core of the output logic of this genre is to accumulate energy faster and make reasonable use of the damage increase period. There is no fixed cycle. Follow the output logic and adjust the dual energy balance
The defensive logic of the ice talent is based on obtaining as many ice runes as possible in Ice Vein Strike.
The defensive logic of the two schools is slightly different. The characteristics of the Storm Ax style are blood regeneration and low skill cooldown. You can use skills more frequently to trigger blood regeneration, but you still need to pay attention to the actual use of Ice Vein Strike and use as many skills as possible within the duration of Ice Vein Strike.
Due to the existence of indirect damage reduction, the Frozen Cross style requires players to be proficient in the BOSS's skill axis. When facing death penalty skills (large damage to tanks) or high-pressure situations, use Ice Vein Strike in advance, and use Ice Vein in advance During the duration of the strike, use the Frozen Cross to reduce the damage received next time and gain a higher Ice Vein Strike Shield.
3. Attribute selection
Thunder and frost require different attributes, so the required attributes need to be determined based on the current genre.
Thunder Talent Attribute Priority: Combo > Almighty = Cooling
Ice Talent Attribute Priority: Deflection > Almighty = Cooling
4. Secret Skills
Thunder Talent Recommendation: Leap (Displacement) - Accelerate Blood Supply - Interrupt/Thunder Shock (Slow Down)
In some BOSS battles, you can click on acceleration without interrupting. Occasionally, Thunder Shock's deceleration response mechanism is needed to reduce team pressure.
Recommended ice talent: Charge-Taunt-Group Taunt/Interrupt
In some BOSS battles, you don’t need to taunt to accelerate. Occasionally, you need to interrupt the deceleration response mechanism with the wild axe, reducing the team size. pressure.
5. Gems and empowerment
Gems can also be matched according to the character’s specialization attributes.
Frost Talent Attribute Priority: Strength > Combo > Versatility = Cooling
Thunder Talent Attribute Priority: Endurance > Deflection > Versatility = Cooling
Energy: Priority is the same as Gem (PVP) Scenes and a few talents require resonance attributes)
Frost talent attribute priority: Strength > Combo > Almighty = Cooling
Thunder Talent attribute priority: Endurance > Deflection > Almighty = Cooling
Six , Inscription Stone (Diamond Tree can be fully charged)
Thunder Talent Crest Recommendation:
1. High-Energy Potion
Focus +10
According to your specialization, you will get a damage increase every 30 seconds in combat to increase by 0.3%. The healing effect is increased by 0.3%, and the damage avoidance is increased by 0.3% for 15 seconds.
2. Peak Explosion
Strength +10
Every time it causes direct damage to the target, it will superimpose 1 layer of energy on the target, and detonate at 2% layer, causing 28% of your attack damage.
3. Duration
Strength +10
Every time you cause damage, there is a 20% chance to cause continuous damage of 1.4% of your attack to the target every second. Lasts for 5 seconds and can be stacked up to 5 times.
4. Libo
Strength +10
Every time you cast a direct damage skill, there is a 6.5% chance of causing 18.5% of your attack damage to the target.
5. Out of control
Strength +10
Every time you cause direct damage to the target, there is a 13% chance of causing 4.5% of your attack damage to the target and the surrounding small area.
6. Twins intertwined
Focus +10
Attack increased by 0.3%. After 15 seconds, it switches to defense increased by 0.3%, continuing this cycle.
Recommended frost talent emblem:
1. High-energy potion
Concentration +10
According to your specialization, you will get a damage increase every 30 seconds in combat by 0.3%, the healing effect will be increased by 0.3%, and you will be free from injuries. Increased by 0.3% for 15 seconds.
2. King's Decision
Concentration +10
Every time you use any secret skill, you will recover an additional 6.5% of your attack life and 10 inscription stone energy.
3. Reversal
Stamina +10
When hit, there is a 13% chance of triggering a gray level of 0.06% of your upper limit of life per second, lasting 5 seconds and cannot be superimposed.
4. Potential
Endurance +10
When your health is lower than 35%, damage immunity is increased by 0.55%, and 0.75% of your attack health is restored every second.
5. Cyborg
Stamina +10
When there is more than 1 enemy within 10 meters around you, your defense will be increased by 0.4%, and each time you obtain this effect, the 2 damage received will be reduced by an additional 0.2%.
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