In the popular game "Zero Zero", players are particularly interested in the "Shark Girl" character's gameplay of dodging ice damage. PHP editor Zimo has compiled the key elements of this gameplay to help you get started easily. The key to this gameplay is to improve Shark Girl's dodge ability to avoid the enemy's ice damage attacks to the greatest extent. Players need to combine specific awareness and equipment to create a shark girl with high dodge flow to remain invincible in the battle. If you want to learn more about Shark Girl’s gameplay details of evading ice damage, including awareness, equipment selection and practical skills, please continue reading this article. PHP editor Zimo will analyze it for you one by one, allowing you to quickly master this powerful gameplay and dominate the journey of "Zero Zero".
The most important thing is freezing, and the dodge charge and long forward swing can easily be interrupted by strong skills.
So Core 1: Badminton
The extreme area here is actually a 4-second time-stop effect, which is enough for us to use 2 charges to replenish the frozen state.
Core 2: Killer Ball
With the catalyst, it can even be reduced to 4 seconds. 2 dodges ensure that we will directly trigger a 4-second time stop after we escape the battle, and after 4 seconds we will get out of the battle again. The effect has been closed since then
Non-core: air-cushion sneakers
Wear shoes, I only wear air-cushion brands
The choice for ice injuries is actually very simple - take whatever you have, because the mechanism of Shark Girl has already been Being good enough can guarantee her damage, so there is no requirement for the choice of ice damage.
The reason why I say Shark Girl’s mechanism is excellent is that the special skill has two ends and can be connected to the third short normal attack. The third short is multi-stage and has a displacement effect, which can help us handicapped players avoid some damage, so "skills" "For Freeze's normal attack in the second stage, connect special skills (special skills are not included in the second stage), then normal attack, cycle, if the amount of special skills is not enough, use normal attacks (should? Needless to say?) Of course, there is no need to stay when there is a large amplification .
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