Business simulation puzzle: How to advance quickly in "Time Grocery Store"? In order to help novice store managers get started quickly in "Time Grocery Store", PHP editor Apple has compiled this entry-level guide for newbies. The guide will focus on four aspects: talents, artists, vehicles, and shops, and introduce the mechanics and techniques of each gameplay in detail. Whether you are a 0 krypton party or a micro krypton party, you can find an advanced method that suits you through this article. If you are also interested in the management of "Time Grocery Store", you may wish to continue reading to get more practical strategy information.
In the game, talents and artists will be divided into four professions - agriculture, business, culture, and entertainment. Different professions correspond to Different bonds. So how do we acquire talent, and which talent should we acquire and cultivate first? For 0Kr and WeKr store managers, the orange expert-level talent resources available in the early and middle stages of the game are summarized as follows:
Among the above-mentioned orange expert-level talents, [Talent - Manager Zheng], [Talent - Waist Drummer] ] and [Talent-Torchbearer] are relatively easy to obtain, especially [Manager Zheng], who has a large number of artists and a low acquisition threshold, so he can be our first choice for the early development of our 0Kr and WeChat store managers.
A referral card will be given as a gift at the beginning of the scratch-off game. Talent referral cards are very important. Be sure to keep two before redeeming them. The main reason is that the purple redemption in the early stage is very cost-effective. The second talent recommendation card can be synthesized by drawing or recommending card fragments. The first time you redeem the recommendation [Manager Zheng], you can increase the number of square cockfighting activities twice, which is cost-effective.
The artist resources available in the early stage of the game are summarized as follows:
The artist goal can not only obtain resources, but also complete tasks to obtain artists, killing two birds with one stone. Those who need to redeem in the early stage are basically the above artists. As mentioned earlier, [Manager Zheng] can be given priority to cultivate talents, so the artists that need to be cultivated are: [Haiyan] Oh, [Haiyan] can gain publicity experience bonuses through promotion of fame, and improving talent bonds can also enhance [Manager Zheng]’s talent capabilities. value, which is very helpful in improving the early earning speed.
1. There are relatively many ways to obtain orange-level vehicles. For example, if you actively participate in the in-game ranking activities and reach the top, you will have the opportunity to win orange vehicles. Therefore, it is recommended that store managers reasonably accumulate resources in the early stage and allocate resources according to the timing of the ranking list. This can not only effectively allocate resources, but also have the opportunity to get on the list and obtain orange vehicles.
2. For WeKr store managers, it is recommended to choose the daily recharge option of 6 yuan or 30 yuan, and match it with a small gift pack for daily recharge. This is not only cost-effective, but also provides access to multiple orange-quality vehicles, talents, artists and luxury resources.
3. Vehicles can add a lot of qualifications and percentages to talents and are an important part of talent capabilities. Since it is recyclable and 100% returns resources, you are not afraid of making mistakes and it is the best place to save your abilities. Some players' vehicles are averagely upgraded, so they are totally wrong. Be sure to give the best vehicles to the strongest talents, and only upgrade the vehicle level of the master talent, leaving nothing else upgraded. This can improve a lot of abilities for the master talent.
Shops are unlocked by completing levels. It is recommended that all new shops unlocked should be upgraded to level 50 or above first, and then expanded to level 2 or above, and then allocate highly capable talents to high-level shops and upgrade immediately. It can help store managers quickly increase total revenue.
In addition to the above four key methods, there are also some tips that can help everyone grow quickly.
In the early stage of the game, the main ways to increase experience and income are [Travel] and [Level]. As the status level increases (especially above level 8), you may encounter a bottleneck of slowing down the growth of income and experience. Therefore, it is recommended that store managers must carry out [Level] challenges and [Travel] activities every day. In the later stages of the level, you can pass the level with one click to improve efficiency, but [Travel] still requires manual operation to make full use of your physical strength. It is recommended to make sure that your stamina is exhausted before logging off every day.
遊戲內會定期出現一些榜單,每期榜單都會有相應的小遊戲活動,例如:廣播體操、田間摸魚等等,不同活動可獲取的資源是不同的。大家不要忘記喔,參與小遊戲獲取到的資源都是可以用來提升榜單排名的喔~
推廣作用:獲取材料資源為主的,其中有人才資源、店鋪資源、魅力資源和時間卡;許多店長在遊戲初期會有疑問,不知道推廣每天要推多少次,收益才最高。事實上如果是情況允許的話,可以一直推,推到系統提示你快耗費大量鈔票為止;如果是情況不允許的店長,可以每天固定推10次。
開心52是店長們前期獲取鑽石最重要的途徑之一,每打敗對手1個人才可獲得5個鑽石,每挑戰通關一次可獲得25個鑽石,如果是跳級(即一次性挑戰幾關)的話,取得的鑽石是可以累積的,這個店長們可以放心挑戰,前中期可以透過開心52獲得非常多的鑽石,還能提高商鋪賺速。
旅遊是獲取藝人的重要途徑,透過觸發隨機事件可以提升藝人的好感度,好感度達到一定數值,便可以獲得該藝人。店長們可以透過旅遊介面裡的【認識目標】去查看每個藝人的好感度分別要達到多少才能獲得。旅遊還是閱歷獲取的核心來源,每次旅遊固定獲得20點閱歷以及其他獎勵,包括鑽石,藝人魅力值,等等材料,每天總計自動恢復48點體力,即48*20=960點閱歷值。此外,除了透過各種活動取得體力值,還能在飯店商店每天將會販售5張火車票與20張閱歷卡,這對店長們無疑是十分必要的。
不同商舖或系統每3天會有一次觸發推送禮包的機率。推播禮包的性價比會比日常儲值高一些,店長可根據自己目前清單去購買對應的資源。觸發方式:基本上每個系統點到沒有道具的時候才會觸發出來,每3天刷新一次,建議店長根據榜單每3天去對應的系統(商舖、旅遊、藝人、門客等)點擊觸發。
商戰收益是後期鈔票的主要來源,沒有之一。因為商戰的鈔票產率為目前收入x收益等級加成。這個數值可以無限上升,後期商戰鈔票產率是賺速的好幾倍(這也意味著小時卡分鐘卡的效果降低,因為只能加速獲得商舖的鈔票,而真正大頭的商戰鈔票並不能加速),而鈔票是我們重要貨幣之一,因此升級商戰收益等級對商戰系統也十分重要。
商城每日限購一張挑戰書,建議店長盡量每日都買,並且把挑戰書積攢起來。店長們也可以在儲值時特別留意一下,某些限時充值活動是否包含挑戰書的獎勵,如果有的話,建議優先參與這些活動並積攢挑戰書。雖然這個過程可能需要一些時間,但累積下來的挑戰書可以用來合成高階挑戰書和特級挑戰書。當需要參與商戰榜時,這些高級挑戰書和特級挑戰書將發揮重要作用,能夠幫助店長們衝刺榜單並且拿下各種高品質的資源。
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