Detailed explanation of the Reverb II sound engine of "Zero Zero" In the game "Zero Zero", the B-level Reverb II sound engine has aroused the curiosity of many players. PHP editor Strawberry has compiled a detailed introduction to the properties of the Reverb II audio engine to unveil its mystery for players. The following content will describe in detail the various attributes of the Reverb II audio engine to help players gain an in-depth understanding of its characteristics and applicability.
1. Audio Engine Panel
Initial: 32 attack power, 16% energy auto-recovery
Full level: 475 attack power, 40% energy auto-recovery
2. Sound Engine Skills
Support characters trigger the following effects:
Sound Wave
launches enhanced special skills, combined skills, and the team's abnormal control and abnormal mastery are increased by 10/12/13/15/16 points , lasts for 10 seconds, and triggers once every 20 seconds.
2. Breakthrough Materials
Level 10: Support Components*2, Dinnie*7200
Level 20: Enhanced Support Component*7, Dinny*16000
Level 30: Enhanced Support Component*12, Dinny*36000
Level 40: Specialized support component*6, Dinny*60000
Level 50: Specialized support component*12, Dinny*120000
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