In the fantasy world of "Monster Alliance", novice commanders dream of building an invincible lineup. PHP editor Yuzai sincerely presents this "Monster Lian Meng" beginner's early lineup matching guide to help you easily pass the new stage of cuteness and embark on the peak of your journey! Detailed content will be presented one by one below, don’t miss it!
The main line push picture is the classic city defense gameplay. In the classic city defense mode, the commander needs to understand the characteristics of the level and be clever Set up formations to restrain them.
l Selected nine heroes, including two elites and BOSS who specialize in single-target attacks, three heroes who are good at group attacks to clean up mobs, and two heroes who are good at blocking to occupy the front Platoons provide blocking effects.
l Adjust gain/debuff or control heroes in a timely manner according to the battle situation.
Front row: Jin Ding, Nezha, Jia Jiaen, Jack, Muse
Back row: Murphy, Lu Ban, Ji Yin, Seth
Nezha and Jack use group attacks to sweep away small-scale enemies; Jagan and Muse focus on breaking through elite monsters and BOSS; Murphy and Luban stabilize the front by gathering monsters and blocking; Gold Ingot and Just Yin provide battlefield benefits; Sai Si uses control skills to stabilize the battle situation.
In the territory gameplay, commanders will experience a competitive game in which offense and defense are exchanged. Here, your role changes from a defender of the city wall to an attacker. The goal is to defeat the enemy's wall within the specified time, so you can consider playing a hero with stance output attributes such as Muse or Anubis.
Strategy points:
l Among the nine heroes, prioritize heroes with wall destructive power, supplemented by single and group attackers, and at least one blocking hero.
l Flexibly use buff/debuff or control heroes according to battlefield needs.
Front row: Jin Ding, Nezha, Jagan, Muse, Jack
Back row: Fulen, Tai'an, Jiyin, Seth
Fullen can pull the enemy back and create opportunities for area damage; Seth, Jack, and Tai'an are responsible for clearing out mobs; Nezha, Muse, and Ga En'en continue to inflict damage on the city wall; Gold Ingot and Just Yin provide buffs;
In the arena, the commander will compete with other players’ wisdom and strategies. At this time, it is particularly important to click on the opponent’s homepage in advance to view the lineup.
The lineup recommendation idea is similar to the idea of pushing pictures, but healing heroes can be added to enhance the team’s survivability.
Front row: Jin Ding, Nezha, Jagan, Jack, Muse
Back row: Mafa, Luban, Jiyin, Tai'an
Nezha, Jack, and Tai'an use range attacks to suppress the enemy; Jagan and Muse focus on single-point breakthroughs; Luban uses blocking skills to gather enemies to facilitate concentrated firepower; Gold Ingot and Just Yin provide buffs; Mafa's healing ability Make sure your team keeps fighting.
*The above lineup is for reference only. Commanders can flexibly match and combine according to their own existing heroes
In addition, commanders, don’t forget to go into the “More” option on the game homepage and go into “Change” "Strong" column, there are [Newbie Guides] and [Recommended Lineups] specially prepared for newbies. An in-depth understanding of each hero's unique skills and attributes will help you quickly master the art of matching, making your lineup even more powerful.
You can also choose automatic or semi-automatic combat mode, and use "micro-control" in combat to skillfully win and defeat seemingly insurmountable enemies.
If you are not familiar with the battle mode, you may wish to visit the "Newbie Academy" in the home page - More, where there are detailed tutorials waiting for you to explore. Completing the basic tutorial will not only give you a deeper understanding of the game, but there will also be additional rewards waiting for you to help you have smooth sailing on the road to battle.
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