Introduction to combat methods in 'Zenless Zone Zero'

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Release: 2024-07-16 05:58:54
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Combat strategy guide: It is crucial to take advantage of the enemy and conquer the combat system of "Zero Zero" and "Zero Zero". Mastering combat skills not only improves the game experience, but is also the key to victory. In this guide, PHP editor Banana will provide an in-depth analysis of the combat strategies of "Zero Zero" to help you easily defeat the enemy and achieve a complete victory. We will discuss aspects such as character selection, skill matching, and teamwork to make you invincible in battle.

Introduction to combat methods in Zenless Zone Zero

Introduction to the fighting style of Zero Zone

1. Combat style

In the game, we can bring three characters to the battlefield. The characters are also called agents. The specific characters we bring can be based on the ownership status of our characters and boss information. Agents can be divided into two different types: melee combat and long-range. For example, No. 11 is a melee agent, and Billy, who uses firearms, is a long-range agent. You can choose according to your own preferences, but no matter whether you choose melee or long-range, they all have fixed attack moves, but in terms of skills and output There will be some differences in methods.

At the same time, you also need to master some skills when fighting. You can decide your own fighting strategy according to the actual situation. If the opponent is good at close attacks, the player can use the character to quickly walk to the enemy, launch the attack, and then use dodge to evacuate. In this way The opponent has no way to hit the player. If the opponent is good at long-range attacks, then we need to stay close to the opponent and quickly use consistent moves to consume the opponent's health.

2. Basic attack and dodge

Each character's normal attack is a combo, and there are specific moves in the combo. For example, for Billy, if we press and hold the attack button while he is using normal attacks, he will turn into a crouch. The state extends the attack time. If you want to avoid the enemy's skills, you can use dodge. For example, Anbi's dodge action is to retreat to the rear, but if you connect the attack button at this time, the sprint state will be triggered to attack the enemy. If you release When you dodge just right, this dodge will be called extreme dodge, which can slow down the enemy's movements and improve our output effect.

3. Strengthen special skills

Strengthening special skills requires us to have a certain amount of energy before they can be triggered. You can see a green bar through the status bar in the upper left corner. This bar is your blood volume, and there is an energy bar in the lower right corner of the bar. Energy There is a pointer in the middle of the bar, but when the player's energy does not reach the pointer, the energy bar is gray, and our attack button is also gray. If it exceeds the triangular energy bar, it will change to a color, and everyone's attack button will become Colorful. Clicking to release will consume the energy bar, but it can cause high damage to the enemy.

4. Finishing skills

During the battle, the noise value can be accumulated. When everyone is accumulating, the icon is gray. Once the noise value reaches 3000, the icon will turn yellow. You can also use finishing moves normally. Everyone in the team The characters all have finishing moves, but their moves are different. Once a finishing move is released, the skills need to be accumulated again for the next time.

5. Combat skills

During the battle, as long as the character present is knocked away by the enemy, you can click the button in time, so that you can seamlessly switch to the next character to continue attacking. When the enemy releases the skill, a golden light will appear on the screen. At this time, we change characters and switch to If you are a melee character, you will get close to the enemy and deflect the enemy's attack. This move is also called parry support. During the battle, in addition to the enemy's health bar, we can also observe the imbalance bar.

If the imbalance bar is full, the enemy will enter an imbalance state. At this time, not only will the enemy be unable to move, but our attacks will also do more damage. Therefore, you can accumulate your ultimate moves until the enemy is in an imbalance state, which can instantly Kill the enemy instantly.

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source:mplife.com
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