How to add points to the Barbarian Fighter skills in Taris World? The Barbarian Fighter in the world of Taris also has two professions, and each profession also has different gameplay styles. Many friends still don’t know how to add points to the skills of the Barbarian Fighter in the world of Taris. The following is a list of recommendations for adding points to the skills of the Barbarian Fighter in the World of Taris. Let’s take a look.
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1. Thunder--Thunder Ax Flurry/Thunder Fury
Thunder Ax Flurry can replace Thunder Ax Flurry, and the rhythms of the two are different.
The former Fury of Thunder style has more stable damage, better non-burst period damage, smooth feel and high quality of small bursts, higher frequency of skill release, and less output vacuum period.
The latter style of Thunder Ax Flurry has a high burst, and there is a period of damage increase after the skill is used, but it requires a certain period of energy reserve period. You need to make a choice based on the actual BOSS mechanism.
2. Frozen--Storm Ax/Frost Cross
Frost Cross can replace the Storm Ax, and the functions of the two are different. The main feature of the Storm Ax style is blood recovery. Hitting the target will also reduce the cooling time, further reducing the cooling time of the Storm Ax. The self-care ability is relatively excellent, and coupled with a shield, it can effectively survive the high-pressure period of group blood loss. Suitable for combat with nannies who have permanent damage reduction BUFF. Loss of blood in the face of a group can buy more healing time for the nanny.
The characteristic of the latter Frost Cross style is to reduce the damage of the BOSS's next skill, and it can use the damage reduction obtained from Ice Vein Strike to provide indirect and direct double damage reduction bonuses. It is good in the face of high damage to tanks. processing capabilities.
Players choose according to the actual battle scenario. Storm Ax is recommended for group damage, and Frost Cross is recommended for death penalty (large damage to tanks).
2. Output/Healing Logic
The output logic of thunder talent is based on the acquisition of rational animal energy and balance
energy. The output rhythms of the two genres are quite different. The characteristic of the Fury of Thunder genre is its stable damage. You can use Fury of Thunder multiple times when you have more energy, and each time you use Fury of Thunder, you can increase the damage of the next wild strike, so the logic of this genre is It lies in connecting the strengthening bonus after each Fury of Thunder.
The characteristic of the Thunder Ax Flurry genre is the powerful burst. The higher the energy, the higher the damage of Thunder Ax Flurry (the damage of this skill is very considerable at high energy), and there is a period of damage increase after using the skill. Therefore, the core of the output logic of this genre is to accumulate energy faster and make reasonable use of the damage increase period. There is no fixed cycle. Follow the output logic and adjust the dual energy balance
The defensive logic of the freezing talent is based on obtaining as many freezing runes as possible in Ice Vein Strike.
The defensive logic of the two schools is slightly different. The characteristics of the Storm Ax style are blood regeneration and low skill cooldown. You can use skills more frequently to trigger blood regeneration, but you still need to pay attention to the actual use of Ice Vein Strike and use as many skills as possible within the duration of Ice Vein Strike.
Due to the existence of indirect damage reduction, the Frozen Cross genre requires players to be proficient in the BOSS's skill axis. When facing death penalty skills (large damage to tanks) or high-pressure situations, use Ice Vein Strike in advance, and use Ice Vein Strike in advance During the duration of the strike, use the Frozen Cross to reduce the damage received next time and gain a higher Ice Vein Strike Shield.
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