Introduction guide to the first twenty levels of "Zero Zero" With the opening of the public beta, many players are still not very clear about how to play the first twenty levels of "Zero Zero". PHP Editor Apple hereby provides a detailed introductory guide to help everyone get started with this game quickly. This article will introduce in a simple and easy-to-understand way the upgrade techniques, combat mechanisms, resource allocation and other aspects of the first twenty levels to help players quickly improve their strength in the early stage and prepare for subsequent adventures. By reading this article, players can fully understand the early gameplay content of the game and successfully start the journey of "Zero Zero".
1--Level 10
Complete main story and novice guidance
Level 10
After reaching level 10, VR will be unlocked and you can consume stamina. Personally, I recommend only farming a single monster, and giving promotion materials and weapon promotion materials to the three main members of the team. 120 physical strength.
Level 14
Complete the first chapter of the main storyline and unlock skill upgrade materials. It is not recommended to grind.
Level 15
Try to complete all branches, participate in subsequent promotions and gain experience. And it is recommended to use it frequently to unlock teleportation.
Level 16--19
Unlock Hole Zero at level 16. And the exclusive plot begins. After finishing it, it is not recommended to brush it back again and continue to do the branch line. After completing the exclusive plot, Bangbu will be opened, and you can choose and draw based on the characters you own.
Level 19
Level 19, if you happen to be stuck at the level, complete the goals in the quick manual. After finishing all these, if you haven't reached level 20, you can spend more than ten points of stamina.
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