Play Classics on Mobile NetEase's "Westward Journey 2 Pocket Edition" opens a new model for client game interoperability. With the booming development of the mobile Internet, more and more players want to experience classic online games on mobile devices. NetEase's "Westward Journey 2 Pocket Edition" came into being. It was created by the original team of "Westward Journey 2" to achieve seamless interconnection between PC games and mobile devices. PHP Editor Apple takes you into the world of Pocket Edition and explores how it can bring players a more convenient and exciting gaming experience.
How to dissolve the master-apprentice relationship in Westward Journey mobile game
1. The master actively cancels
That is, the master expels the apprentice from the master. The master’s initiative to cancel requires 2 million silver taels, and the apprentice who is expelled from the master will lose 20 % of the current remaining growth points. To put it simply, it is best not to have any growth points left before eviction.
2. Apprentice voluntarily cancels
Apprentice voluntarily leaves the master. This will cost the apprentice 2 million silver taels and will lose all growth points. In other words, whether it is the apprentice or the master who voluntarily cancels, it is best to use up all the growth points. Otherwise it will be deducted.
3. Resign as a master
As a master, you can choose to "resign" if you don't have any apprentices.
So canceling the master-disciple relationship only affects the growth points. This does not have the function of becoming a master. Even those who have reached level 120 or above in 2nd level can continue to be a master, and they can also change masters or apprentices at will.
The above is the detailed content of How to dissolve the master-disciple relationship in Westward Journey Online 2 mobile game. For more information, please follow other related articles on the PHP Chinese website!