Question: How to match the strongest lineup of version T0 in "World Qiyuan"? A brief explanation: Vantage + Military God + Wu Anjun. The strength of this lineup lies in Vantage’s damage control, Military God’s vulnerability control, and Wu Anjun’s subsequent output. Guided reading: PHP editor Youzi now brings detailed strategies to help you form this lineup and compete in the battlefield of "World Qiyuan"!
The main idea of this combination is that Vantage controls + causes damage first, and Military God controls the vulnerable debuff to the opponent, and in the third Add control in three rounds, and then Wu Anjun's own skills will be output.
Since Vantage will bring Ju Shui Thousand Blades + Moving in the Nine Heavens, according to the Qiyuan Theory of Relativity, the two people in the team can increase their damage by up to 60% in the first three rounds. In this case, the explosion in the first three rounds will be very terrifying, and It also comes with a lot of controls. In this combination, the output of the first three rounds is full, and because it also has control, people can't kill it. But once it reaches the fourth round, it will appear a little weak, and it will be difficult to encounter a meaty team like Julius.
Vatti's own skill is to suppress the enemy's forces. In the first two rounds, each round will give one or two controls (disarm, silence, chaos) to the two opponents, and each one will cause damage. The current mainstream combination is Vantage with Shui Shui Thousand Blades + Moving in the Nine Heavens. These two skills increase the damage of two of us by 30% in the first three rounds, and the damage of two of the enemy's enemies by 30%. Taken together, there is a probability that our side will increase damage. 60% injured. Combined with Vantage's built-in skills, it can create a very terrifying opening burst. And due to Vantage's agility of 79, he is often the first to strike, making it easy to preemptively strike.
The God of War’s built-in skill is military strategy. To put it bluntly, it controls the opponent’s vulnerability to damage. If Wu'an brings Invincible + Invincible, War God here can bring Total Blockade + Enemy Control, adding the two strongest control skills to ensure that Vantage and Wu'an Jun can play in the first three rounds. Explosive output. Among the tall ones, there is a short one. Compared with Emperor Hua and Wu Anjun, the damage of the God of War is not high. Therefore, it is better for him to bring control skills. The only thing that's not perfect is that his agility in the initial panel is only 65, which is not very high among a bunch of monsters. Also, let me mention that there is no need for the God of War to bring Qi Zhengxiangsheng here. Qizheng Xiangsheng needs to prepare for one round, and it is already the second round when it is activated. Then it needs to be activated again to directly resolve the negative effects and explode. This is already four rounds, which is too slow.
Wu An’s skill is to predict and mutate the enemy. To put it in plain language, if the opponent has been controlled before taking action, there is a chance to hit him, and the number of hits depends on the number of controls.
Then here you can use Arrow Rain + Meteor to shake the morale of the army, and use it to combine with your own enemies to deal output, or you can bring Invincible + Invincible, increase the probability of critical hit, increase critical hit damage, and then hit a damage extreme The high AOE is coupled with a single target damage, which is more violent. When the control of War God and Vantage is full, it can produce terrifying output. The latter skill combination is more recommended, but is also relatively more expensive.
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