The occurrence of the zero-trust incident has attracted widespread attention in the field of network security. This incident revealed the dramatic impact that unexpected events and unforeseen circumstances can have on relationships of trust and dependence. In order to gain a deeper understanding of the story and triggering factors behind this incident, php editor Strawberry hereby invites you to continue reading and explore this thought-provoking case together.
1. After reaching level 30 and unlocking the contact function, players can actively contact the unlocked agents and invite them (there are also hidden events that can be triggered)
2. Click "..." in the lower right corner to enter the chat interface, and then click the phone book on the far left to enter the contact interface.
3. You can invite 3 different agents on each calendar day (that is, a day in real time). After selecting the agent, click "Send" to enter the conversation. The options at this time will not affect the favorability, but will only affect the trust event.
4. Let’s take Billy as an example. Selecting “Go to the Minstrel Needle” during the dialogue will open the task of [Trust] and use the music.
5. At the end of the conversation, the agent will ask you to specify a meeting time. The ropemaker can choose one of four time periods to meet with the agent. The time marked in the upper left corner is the current time period. Click the icon to complete the invitation.
6. Go to the invitation location and the task will start. At this time, you should be cautious when choosing dialogues, because some options will deduct your favorability points... Try to choose more considerate options.
7. Let’s take Billy as an example. We saw Billy at the door of the record store. He was regarded as a strange person by other customers. At this time, select the option "Billy is not a strange person!"
8. Subsequent conversations will not affect your favorability, just continue the conversation and complete the trust event.
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