Changes in the hit mechanism, affecting the output of warlocks. In the WLK version of World of Warcraft, the hit mechanism has been adjusted for warlocks and has become a key attribute of warlocks. The Warlock's hit rate will change based on equipment, talents and team BUFF, which directly affects the skill hit rate and damage output. PHP editor Apple will explain in detail the WLK version of Warlock's hit requirements, hit calculations, hit equipment, etc. to help Warlock players optimize hit attributes and maximize damage output.
Answer: 17%.
1. In the WLK version of World of Warcraft, legal professions require 17% hit. For Warlocks, their talent comes with 3% hit rate. If there is a Druid or Shadow Priest in the team that provides 3% hit rate:
Tribal Warlock requires 289 hit rating;
Because the Alliance Warlock has the Draenei's racial talent "Heroic Aura" which can increase the hit rate by 1%, it needs 263 hit points.
2. If there is no hit rating provided by Bird Druid or Shadow Priest in the team, or the Warlock has not fully tapped the "Suppression" talent, then the Horde and Alliance Warlocks will need 368 and 341 hit points respectively.
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