There are 4 compartments in the newly launched pirate captain's room instance in Ragnarok RO, of which only the first 3 are required to fight monsters. How to deal with the copy mechanism and successfully pass the level? In this guide, PHP editor Baicao will give you an in-depth understanding of the strategies for playing the pirate captain's room dungeon, helping you enjoy the game and easily unlock dungeon rewards.
There are only 4 compartments in this dungeon that need to fight monsters, the first three of which are mob areas, and the last One is the BOSS area.
Close to the NPC at the entrance to trigger a conversation and enter the first mob compartment.
The first compartment has no special mechanism, mobs will appear one after another from all around.
There is something to be careful about in the second compartment. When you hit the back, a ghost ship will rush out from the stairs. You need to find ways to avoid this ghost ship and avoid being hit. For example, pull the monster to Under the stair railing. People hit by the ghost ship will be wrapped in water balloons, and only teammates can survive if they break the water balloons.
After passing the third monster-fighting compartment, you finally come to the captain’s room where the BOSS is located. This BOSS has several important skills.
The first one is to take the BOSS as the center of the circle and spray blue water balls in multiple directions. This skill does high damage but is not difficult to dodge. Because before the BOSS launches multiple water balls, it will first launch one water ball in one direction. After the first water ball is launched, it will be launched in all directions. At this time, we only need to stay away from the BOSS when it has pre-movement, so that when the BOSS releases multiple water balls, we will have the opportunity to find space in the middle of the line to hide.
The second skill is to randomly select a teammate on the field and control it with a water polo. However, before the water polo comes out, the system will give relevant warnings in advance. At this time, everyone should pay attention to spreading out. stand. Notice! Don't stand together, as the water ball may lock multiple people at the same time!
The third skill is also a big skill of the BOSS. Multiple ghost ships will appear on the field and crash together. There are two forms of this skill. One is to directly send out ghost ships all over the field, but the ghost ships in each row move in different directions. There is also a method where the ghost ship appears first in half of the field, and when it is about to hit the head, the ghost ship appears in the other half of the field.
This skill requires everyone to move flexibly, pay attention to the direction in which the ghost ship appears, and avoid it in an orderly manner. Also, try to pull the monster into the middle, so that both types of ghost ship skills can be predicted and avoided in advance.
The fourth skill is that the BOSS causes high fan-shaped damage in one direction. When this skill is used alone, it is not difficult to dodge. It can penetrate the BOSS in melee and retreat away from the range in long range. The main difficulty is that if this skill is used together with the third range skill, it will require better movement skills to avoid it.
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