Multithreading is the concurrent execution of two or more threads, allowing programs to perform multiple tasks simultaneously. In Java, each thread represents an independent flow of control. Thread is a lightweight, independent unit of execution, and multithreading enables the efficient utilization of system resources, leading to improved performance and responsiveness in applications.
Primary reasons to use multithreading in Java:
Thread Creation: Threads can be created by extending the 'Thread' class or implementing the 'Runnable' interface. Threads share the same process but have their own stack and program counter.
Creating Threads in Java:
Java code:
class MyThread extends Thread { public void run() { } } // Creating and starting the thread MyThread myThread = new MyThread(); myThread.start();
Java Code:
class MyRunnable implements Runnable { public void run() { } } // Creating and starting the thread Thread myThread = new Thread(new MyRunnable()); myThread.start();
Thread States and Lifecycle: A thread in Java goes through various states in its lifecycle.
New: The thread is created but not yet started.
Runnable: The thread is ready to run and waiting for the CPU.
Blocked: The thread is waiting for a monitor lock to enter a synchronized block or method.
Waiting: The thread is waiting for another thread to perform a specific action.
Timed Waiting: Similar to waiting, but with a specified time limit.
Terminated: The thread has completed its execution.
Synchronization in multithreading: Concurrency issues arise when multiple threads access shared resources simultaneously. Synchronization ensures that only one thread can access a resource at a time. It is achieved using the 'synchronized' keyword.
Java Code:
class SharedResource { private int count = 0; public synchronized void increment() { count++; } }
Conclusion:
Multithreading in Java is a powerful tool for developing efficient and responsive applications. Understanding thread creation, synchronization, and best practices is crucial for harnessing the full potential of multithreading while avoiding common pitfalls.
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