World of Warcraft WLK Fire Mage Attribute Priority In the WLK version of World of Warcraft, the attribute priority of fire mage players is very important, which directly affects the damage output ability of the profession. PHP editor Xigua will explain in detail the order of priority of wlk fire attributes to help players improve their professional strength. In order to facilitate everyone's reading, the following will introduce the priorities of the attributes of hit, haste, critical hit, and spirit.
1. Attribute priority
Hit>Rapid>Crit>Spirit
2. Hit
Before the hit pile is full, hit is the first attribute, 1 hit ≈ 1.2 magic damage; 26.23 hit rating = 1% hit rate, the tribal legal system needs 17% hit, and the alliance legal system needs 16% hit with the blessing of Draenei. The 3% hit bonus of the team of Dark Priest and Bird Druid is considered as a permanent attribute, so Frost Fire Mage requires 8%-11% hit rate, which is 210-289 hit rating; Torture Fire Mage requires 14% hit rate, which is 368 hit rating. Level; after the hit exceeds, the hit attribute gain is 0.
3. Rapid
Haste can increase the casting speed of skills, of which 32.79 haste level = 1% haste; the shortest GCD can only reach 1S. After reaching the threshold, the haste benefit decreases; haste does not change the time of each DOT jump of the active bomb, except for the influence of casting GCD. Haste For active bombs, it is almost 0; based on the results of multiple simulations and the analysis data of forum experts, 1 haste ≈ 0.85 magic damage.
4. Critical hit
After a critical hit is triggered, the damage of the skill can be increased, and the basic critical hit damage is 150%. With the fire magic talent and suit bonus, its critical hit income increases exponentially. For convenience of comparison, it can be approximately regarded as 1 critical hit ≈ 1 magic damage.
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