In the martial arts world of "Mo Jian Jiang Hu", there are many martial arts schools, each of which has its own characteristics and different levels of strength. In the current public beta version, which genres are recognized as T0 level? PHP editor Xigua has gone deep into the game and brought you recommendations for the three major T0 genres of the current public beta version of "Mo Jian Jiang Hu", come and find out!
First of all, the following is just my personal opinion, with a certain degree of subjectivity and prediction, and may change as the version changes.
First of all, my point of view is that only those schools with high output ability and damage resistance ability can be considered as T0. To put it simply, they can resist and fight. So currently, there are three major schools that have this characteristic: Emei dodge style. , Wudang Formation Flow, Shaolin Burning Blood Flow.
The rankings are in order, the specific exercises are currently matched according to the system recommendations
① Shaolin Burning Blood Flow
The most brainless sect, relying on the upper limit of its own blood volume for output, it is ridiculously fleshy, and combined with the Wuxiang Magical Technique , the more beaten you are, the higher your output will be, and at the same time, your recovery ability will be stronger, creating a virtuous cycle.
Disadvantages: To be honest, there are no obvious shortcomings, a bit brainless
Comprehensive evaluation: output ability t0.5, injury resistance t0
② Wudang formation flow
formed later, the more formations, the higher the output , at the same time, both the formation and itself have high damage reduction, one person can form an army.
Disadvantages: Both output and damage resistance require the cooperation of formations, and there is a warm-up process
Comprehensive evaluation: output capacity t0.5, resistance to damage t0.5 (resistance to damage is unstable and requires sufficient support from formations) )
③ Emei dodge flow
stacks dodge rate and achieves high output through dodge. At the same time, dodge itself also maintains sufficient damage resistance, and it can be stacked very quickly with golden mind skills and light dodge.
Disadvantages: Dodge cannot withstand additional damage, and the main output is also done through dodge, so the output is not stable enough.
Comprehensive evaluation: Output t0 (the output of Yi Jian is very explosive when stacked, but unstable, no damage unless beaten), damage resistance t1 (blood is reduced by additional damage)
Finally, let’s talk about the previous internal tests The t0 sect Tangmen, first of all, the current Tangmen is much weakened compared to the previous closed beta version, and the output is completely incomparable. Secondly, the current dual-sword environment (Lone Star Remnant and Sun) is very unfriendly to the Tangmen, so currently I don’t think Tang Sect can beat the above three schools in this version.
However, as a long-established strong sect and still the only remote output sect in the game, I actually think it would be easy for the Tang Sect to rise, with a small version change, or another Tang Sect-exclusive one like Lone Star Can The Krypton Gold Knight, etc., may bring Tang Sect back to the throne, so in the long run I still recommend Tang Sect
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