Home Backend Development Golang Producer/Consumer

Producer/Consumer

Jul 24, 2024 am 11:51 AM

Definition

We consider two processes, called “producer” and “consumer”, respectively. The producer is a cyclical process and each time it goes through its cycle it produces a certain portion of information, which must be processed by the consumer. The consumer is also a cyclical process and each time it goes through its cycle it can process the next piece of information, as it was produced by the producer. A simple example is given by a computational process, which produces as “portions of information” images of punched cards to be punched by a punched card, which plays the role of the consumer.[1]

Producer/Consumer (Produtor/Consumidor)

Explanation

A producer creates items and stores them in a data structure, while a consumer removes items from that structure and processes them.

If consumption is greater than production, the buffer (data structure) empties, and the consumer has nothing to consume
If consumption is less than production, the buffer fills up, and the producer is unable to add more items. This is a classic problem called limited buffer.

Contextualization of the Problem

Suppose we have a producer that publishes an email in the buffer, and a consumer that consumes the email from the buffer and displays a message stating that an email was sent with the new access password for the email. email informed.

Go implementation

package main

import (
    "fmt"
    "os"
    "strconv"
    "sync"
    "time"
)

type buffer struct {
    items []string
    mu    sync.Mutex
}

func (buff *buffer) add(item string) {
    buff.mu.Lock()
    defer buff.mu.Unlock()
    if len(buff.items) < 5 {
        buff.items = append(buff.items, item)
        // fmt.Println("Foi adicionado o item " + item)
    } else {
        fmt.Println("O Buffer não pode armazenar nenhum item mais está com a capacidade máxima")
        os.Exit(0)
    }
}

func (buff *buffer) get() string {
    buff.mu.Lock()
    defer buff.mu.Unlock()
    if len(buff.items) == 0 {
        return ""
    }
    target := buff.items[0]

    buff.items = buff.items[1:]
    return target
}

var wg sync.WaitGroup

func main() {
    buff := buffer{}
    wg.Add(2)

    go producer(&buff)
    go consumer(&buff)
    wg.Wait()
}

func producer(buff *buffer) {
    defer wg.Done()
    for index := 1; ; index++ {
        str := strconv.Itoa(index) + "@email.com"
        buff.add(str)
        time.Sleep(5 * time.Millisecond) // Adiciona um pequeno atraso para simular produção
    }
}

func consumer(buff *buffer) {
    defer wg.Done()
    for {
        data := buff.get()

        if data != "" {
            fmt.Println("Enviado um email com a nova senha de acesso para: " + data)
        }
    }
}


Copy after login

Explaining the implementation

  • First, we create a structure called buffer, which contains an array of strings called items and a mutex-like control mechanism, called mu, to manage concurrent access.
  • We have two functions: one called add, which basically adds an item to the buffer, as long as there is space available, since the buffer capacity is only 5 items; and another get call, which, if there are items in the buffer, returns the first element and removes that element from the buffer.
  • The Producer basically takes the index from the loop and concatenates it into a string called str, which contains the index and a fictitious email domain, and adds it to the buffer. A time interval has been added to simulate a delay.
  • Consumer requests an item from the buffer, if it has at least one item. The Consumer then displays a message on the screen informing that an email was sent with the new access password for the item that was published in the buffer.

Code link: https://github.com/jcelsocosta/race_condition/blob/main/producerconsumer/buffer/producerconsumer.go

Reference

  1. https://www.cs.utexas.edu/~EWD/transcriptions/EWD01xx/EWD123.html#4.1.%20Typical%20Uses%20of%20the%20General%20Semaphore.

Bibliography

https://www.cin.ufpe.br/~cagf/if677/2015-2/slides/08_Concorrencia%20(Jorge).pdf

The above is the detailed content of Producer/Consumer. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

Hot Topics

Java Tutorial
1662
14
PHP Tutorial
1262
29
C# Tutorial
1235
24
Golang's Purpose: Building Efficient and Scalable Systems Golang's Purpose: Building Efficient and Scalable Systems Apr 09, 2025 pm 05:17 PM

Go language performs well in building efficient and scalable systems. Its advantages include: 1. High performance: compiled into machine code, fast running speed; 2. Concurrent programming: simplify multitasking through goroutines and channels; 3. Simplicity: concise syntax, reducing learning and maintenance costs; 4. Cross-platform: supports cross-platform compilation, easy deployment.

Golang and C  : Concurrency vs. Raw Speed Golang and C : Concurrency vs. Raw Speed Apr 21, 2025 am 12:16 AM

Golang is better than C in concurrency, while C is better than Golang in raw speed. 1) Golang achieves efficient concurrency through goroutine and channel, which is suitable for handling a large number of concurrent tasks. 2)C Through compiler optimization and standard library, it provides high performance close to hardware, suitable for applications that require extreme optimization.

Golang vs. Python: Key Differences and Similarities Golang vs. Python: Key Differences and Similarities Apr 17, 2025 am 12:15 AM

Golang and Python each have their own advantages: Golang is suitable for high performance and concurrent programming, while Python is suitable for data science and web development. Golang is known for its concurrency model and efficient performance, while Python is known for its concise syntax and rich library ecosystem.

Golang vs. Python: Performance and Scalability Golang vs. Python: Performance and Scalability Apr 19, 2025 am 12:18 AM

Golang is better than Python in terms of performance and scalability. 1) Golang's compilation-type characteristics and efficient concurrency model make it perform well in high concurrency scenarios. 2) Python, as an interpreted language, executes slowly, but can optimize performance through tools such as Cython.

Golang's Impact: Speed, Efficiency, and Simplicity Golang's Impact: Speed, Efficiency, and Simplicity Apr 14, 2025 am 12:11 AM

Goimpactsdevelopmentpositivelythroughspeed,efficiency,andsimplicity.1)Speed:Gocompilesquicklyandrunsefficiently,idealforlargeprojects.2)Efficiency:Itscomprehensivestandardlibraryreducesexternaldependencies,enhancingdevelopmentefficiency.3)Simplicity:

The Performance Race: Golang vs. C The Performance Race: Golang vs. C Apr 16, 2025 am 12:07 AM

Golang and C each have their own advantages in performance competitions: 1) Golang is suitable for high concurrency and rapid development, and 2) C provides higher performance and fine-grained control. The selection should be based on project requirements and team technology stack.

C   and Golang: When Performance is Crucial C and Golang: When Performance is Crucial Apr 13, 2025 am 12:11 AM

C is more suitable for scenarios where direct control of hardware resources and high performance optimization is required, while Golang is more suitable for scenarios where rapid development and high concurrency processing are required. 1.C's advantage lies in its close to hardware characteristics and high optimization capabilities, which are suitable for high-performance needs such as game development. 2.Golang's advantage lies in its concise syntax and natural concurrency support, which is suitable for high concurrency service development.

Golang and C  : The Trade-offs in Performance Golang and C : The Trade-offs in Performance Apr 17, 2025 am 12:18 AM

The performance differences between Golang and C are mainly reflected in memory management, compilation optimization and runtime efficiency. 1) Golang's garbage collection mechanism is convenient but may affect performance, 2) C's manual memory management and compiler optimization are more efficient in recursive computing.

See all articles