The second level of the drastic change node in the public defense war in the Zero Zone is an important challenge to improve your strength. Due to its complex and changeable enemy configuration and unique battlefield, many players are put off. PHP editor Baicao will provide you with detailed analysis to help you easily pass the second level of the public defense war drastic change node.
1. Level effect
1. When there are ordinary enemies on the field, the damage caused by the agent to elite enemies and boss enemies is reduced by 25%, and the damage caused to ordinary enemies is increased by 50%.
2. The ice damage and ether damage caused by the agent is increased by 20%, and the damage caused by [normal attack] and [sprint attack] is increased by 50%.
2. Monster distribution
top half
1. There are three waves of enemies. The first wave is three floating mobs, and the second wave is an Ion Fabuti and two mobs.
2. The third wave is Ion Thanatos and two mobs.
Lower half
1. There are three waves of enemies. The first wave is four small humanoid monsters, and the second wave is an "angry man" and two small humanoid monsters.
2. The third wave is "Heavy Invader Type II" and two small humanoid monsters.
3. Team configuration
top half
1. The first half is an environment where Ether is weak, which is suitable for Zhu Yuan to play as the main output.
2. Then just let Zhu Yuan accumulate bullets first when clearing the mobs, and then use the character to break the imbalance on the field.
Lower half
The environment of weak electric robots is suitable for the output of the electric team. Simply using Gliss to clean up the messy mobs can greatly increase the winning rate.
The above is the detailed content of 'Zenless Zone Zero ' style public defense war dramatic change node second level clearance gameplay sharing. For more information, please follow other related articles on the PHP Chinese website!