Must-read for beginners: Basic gameplay guide for the opening of "Tidewatch" The world view of "Tidewatch" is vast and majestic, the story line is intricate, and each hero and camp has a unique background story. Before you step into this mysterious land, it is important to understand some basic gameplay and development strategies. PHP editor Youzi has compiled a basic gameplay guide for beginners, covering all basic content in the game. Mastering these tips will set you on a smooth and exciting adventure. Come explore the world of Tidewatch with us!
1. Character positioning and matching: The characters in the game are currently divided into 5 professions and eight camps
Eight camps
Detailed map of the five professions and camps
Professions and camps must be taken into consideration when arranging a team. Here is [Cult of the Curse] Morrigan as an example: after awakening to II, he can slow down the members of the camp team against those holding The damage of enemies controlled by /stun/freeze/immobilize, etc. is increased by 30% and the area damage caused by camp team members is increased by 25%. So after he becomes the lord, our team must have characters who can play one of these control types and members with AOE damage to be fully effective. For other camps, please read the descriptions yourself. Then there is the pairing: this is very simple. There must be one tank nanny. The warrior, mage and shooter choose according to the enemy's situation. Because tanks cannot block enemies in the air, so when there are more air forces, more will be needed to deal with them. The empty archer mage can be used flexibly.
2. Order of play and position: Tank | Warrior | Shooter | Mage | Nanny, who goes first and who comes last? Where to put it?
Novice players don’t know much about it, so it is recommended to mount the tank first, then the nanny, and then choose the mage/shooter or the tank according to the enemy’s path; regarding positioning, there must be a tank blocking the road, and then it depends on the character. You can choose where to put it according to what grid it can reach. The attack grids of shooters/mages/nannies are the same, and the attack grids of tanks and warriors are the same. It is displayed on the character details page, and you can also adjust the direction up, down, left, and right after playing.
Reference for details
3. Utilization of initial resources: Mainly character training
Because resources are limited in the early stage, it is recommended to give priority to training a team of heroes, and don’t spread the rain and dew equally; if you really don’t know who to train, you can check the forum Which heroes do you use
After sorting out the ones you want, start focusing on cultivating them.
The picture above shows the resources and the picture below shows the heroes
4. How to draw cards: timing of drawing cards
At first glance, I am talking nonsense. In fact, the reason for saying this is that the card drawing here is different from other games. no the same. Different heroes here have different explosion rates at different times; you can clearly see which heroes' explosion rates will increase on which days by clicking on the event calendar. So before drawing a card, you should take a look here before making a decision. If you don’t have what you want, it’s definitely not a bad idea to just be a slut.
Event Calendar Display
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