The Open Network (TON) is making waves in 2024 with its rapidly expanding gaming ecosystem, driven largely by casual games like Notcoin, Hamster Kombat, and Yescoin.
The Open Network (TON) has seen a remarkable surge in gaming activity throughout 2024, largely driven by casual clicker games that offer players token rewards. These games, accessible via Telegram's messaging app, have significantly boosted user engagement.
In December, only 1% of Telegram’s users were actively playing games on the TON blockchain. Fast forward to May, and that number has surged to around 20%, marking a 20-fold increase. Considering Telegram boasts nearly 950 million users, the impact of this gaming activity is substantial.
This growth is attributed to the integration of TON gaming dApps within Telegram, offering a seamless and engaging experience for users. The messaging app's vast user base and popularity among younger demographics have played a pivotal role in driving adoption.
TON Foundation's Gaming Lead, Inal Kardan, expressed enthusiasm over the gaming growth but highlighted the need for these games to evolve their monetization strategies. “Currently, the monetization is driven by traffic rather than in-app purchases,” Kardan explained. As these games move past their initial token generation events (TGEs), they will need to adapt their models to sustain engagement and revenue.
Among the TON gaming dApps, Notcoin has set a high bar with its $1 billion TGE in May, distributing 80 billion NOT tokens. The game's success in maintaining user interest is evident as it continues to expand its ecosystem with new launches and marketing initiatives. Its market cap of $1.1 billion underscores the potential of well-executed crypto-gaming ventures.
Another standout is Hamster Kombat, which has garnered over 300 million users and generated significant buzz online. Despite concerns about bot activity skewing user metrics, the game's developers are preparing for what could be the largest airdrop in crypto history. With 60% of its token airdrop earmarked for players, Hamster Kombat aims to transform its massive user base into a thriving gaming community.
Looking ahead, Kardan is optimistic about the future of gaming on Telegram and the TON blockchain. Mid-core games, which offer more complexity and strategy than casual titles, are expected to play a crucial role in this evolution.
Games like Gatto, a mid-core title similar to Tamagotchi, are already seeing success. As more mid-core games emerge, they could drive significant revenue through in-app purchases and further establish Telegram and TON as key players in the blockchain gaming space.
The above is the detailed content of TON's Gaming Ecosystem Makes Waves in 2024, Driven by Casual Games Like Notcoin and Hamster Kombat. For more information, please follow other related articles on the PHP Chinese website!