Question: What damage-increasing marks are there in "Codename Meat Pigeon", and what are their effects? Brief explanation: PHP editor Banana has compiled the damage-increasing marks in "Codename Meat Pigeon", including the curse of the magic tower, vulnerability, aiming, concentration, and rage/fury. These marks are arranged in order of usefulness. Vulnerability and Concentration have the effect of penetrating the "attack immunity" of the Dov Bird. Guided reading: This article will introduce in detail the specific effects, acquisition methods and usage techniques of these damage-increasing marks to help players increase their character's damage and gain an advantage in the game.
Damage-increasing marks/buff
Damage-increasing marks include Curse of the Magic Tower, Vulnerable, Aiming, Focus, Fury/Rage. The usability is basically as follows Arrange the above order.
The Meat Pigeon can increase all types of damage, which is considered the strongest;
Vulnerability can increase the attack damage proportionally, and the damage increase can be increased by continuously superimposing vulnerability marks;
Aim It's a bit extreme. When the opponent has no shield, aiming is very powerful. It may even be more useful than vulnerability in the difficult version. But once the opponent has a shield, you can't make the opponent drain blood, so aiming is useless at all. But aiming at the ruins The effect in it is rather useless. After all, the monster has 20,000 to 30,000 HP, and the dozen points of damage added by aiming are relatively average;
Focus feels like there is no other use except Tiger Qimo, and the knight's feathers have not been changed before, so the tiger uses it. Focus is still a bit strong, but after the change, almost no one uses focus anymore;
As for rage and rage, almost no one uses it.
Among these damage-increasing marks, vulnerability and concentration can break through the "attack immunity" of the Dov Bird. In addition, the mop heads and red gloves in the treasures can also be used. This may be used later in the space-time game.
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