Flame does not currently support the creation of realistic firework explosions. However, it is possible to simulate some aspects of firework effects using a combination of particle systems and shaders.
There are a few different techniques that can be used to simulate the particle behavior of fireworks in flame. One common approach is to use a particle system to create a large number of small particles that are emitted from a central point. The particles can then be given different velocities and directions to create the illusion of a firework explosion.
It is possible to achieve some basic dynamic and interactive fireworks effects using flame's physics system. For example, you can use the physics system to create a firework that explodes when it collides with an object. However, it is not possible to create fully realistic firework effects using flame's physics system.
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