Zero Zero: Obsidian Camp and Hollow Enemy Clearance Strategy In Zero Zone, the mission of Obsidian Camp and Hollow Enemy is quite challenging. In this guide, PHP editor Shinichi will explain the customs clearance process in detail to help you clear the way. This guide contains clear step-by-step guides to help you master the game easily. By reading this guide, you'll learn how to solve puzzles, deal with enemies, and ultimately complete this daunting mission.
Most of the missions of the Obsidian Battalion are critical battles, indicating that they have to fight a protracted war. So don’t be in a hurry when playing.
We will encounter an elite monster and three mobs at the beginning. Before the game starts, use Shark Girl to sprint in advance to accumulate passive. You should be able to save it twice and it will be full. Then you can use Shark Girl to clear out the mobs first. Pay attention to the damage. It's not important. The important thing is not to be greedy at all. If there is any light, you will dodge it. If you can react to the yellow light and red light, of course you can parry it, but for someone like me who can't react, just dodge it. After clearing the mobs, there is only one elite monster left. Use Brother Wolf to hit hard and then basic attack again. During the period of basic attack, you are basically invincible. Only a few frames will cause damage, and the imbalance stacks up very quickly.
The second wave is two elite monsters, one ranged and one melee. It’s the same no matter how you fight. The key is not to be greedy. Use Brother Lang’s heavy attack and basic attack to fight the imbalance, but you still have to dodge when the light is bright, even when doing combos. (Unless it's the invincibility time) After finishing the first unbalanced and combo skill, your finishing move should also be ready. Don't rush to use it at this time, because these two elite monsters are easier to fight.
The third wave is an unknown black shadow. This is the most difficult one. It has a lot of consecutive attacks and high damage. It is very suitable for attacking with Jane. Of course, if we want to, we will just pull with him and run from one side of the map to the other. , just hit if you have enhanced special skills, don't continue to pull, just dodge while running and you will receive very little damage. When the monster is out of balance, release Shark Girl's finishing move. If it doesn't succeed once, just wait and see. The author spent the whole morning yesterday.
Time is not a problem, the key is not to be greedy, get hurt less, dodge more, and parry less.
Other tips (If you want to avoid injuries, Brother Lang can bring two Soul Rocks, and the other four shock stars, except for the impact at position 6, can mainly improve defense and life.)
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